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Category:New features

Features which have been incorporated into the Doom engine since the source code was released.

Subcategories

This category has the following 4 subcategories, out of 4 total.

N

  • ► Non-vanilla editing‎ (6 P)

S

  • ► Scripting languages‎ (15 P)

U

  • ► UDMF‎ (1 C, 24 P)

W

  • ► Widescreen screenshots‎ (105 F)

Pages in category "New features"

The following 78 pages are in this category, out of 78 total.

3

  • 3D floor
  • 3D middle texture

A

  • ANIMATED
  • ANIMDEFS
  • Audio loop
  • Autorun

B

  • BEX
  • Bot

C

  • CajunBot
  • Camera texture
  • Capture the Chalice
  • Capture the Flag
  • Carrying sector
  • Chasecam
  • Colored lighting
  • Console
  • Conversation
  • Crosshair
  • Crouching

D

  • Deathtag
  • Decal
  • DEHEXTRA
  • DEHSUPP
  • Doom Patcher
  • Doom voxel project
  • DSDHacked
  • Dynamic light

E

  • Elevator
  • ExtraData

F

  • Falling damage
  • Flat and texture mixing
  • Flight
  • FluidSynth
  • Fog
  • Force field
  • Free look
  • Friction
  • Friendly monster

G

  • GFS

H

  • Helper dog
  • HI START
  • Hub

I

  • Inventory

J

  • Jumping

K

  • KPF

M

  • MAPINFO
  • MBF21
  • MUSINFO

O

  • OPL emulation

P

  • Particle
  • PK3
  • Player class
  • PNG
  • Polyobject
  • Portal

R

  • Render to texture
  • Reverberation
  • Room-over-room

S

  • Skins
  • Skybox
  • Slope
  • Splitscreen
  • Stealth monsters
  • Swimming
  • SWITCHES

T

  • Talisman
  • Terrain
  • Text Mode Doom
  • Texture pack
  • TiMidity
  • Translucency
  • TX START

U

  • UDMF
  • UMAPINFO
  • Uncapped framerate
  • Using Legacy features in Heretic maps

V

  • Voodoo script

W

  • Widescreen
Retrieved from "https://doomwiki.org/w/index.php?title=Category:New_features&oldid=104841"
Last edited on 26 August 2015, at 15:29
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