Caverns
From DoomWiki.org
Caverns | |
---|---|
The starting area | |
Author | Doug Dziedzic |
Port | Vanilla Doom |
IWAD | Doom |
Year | 1994 |
Link | Doomworld/idgames |
This level occupies the map slot E1M2. For other maps which occupy this slot, see Category:E1M2.
This article about a map is a stub. Please help the Doom Wiki by adding to it. |
Caverns is a single-level PWAD for Doom that was released in 1994. It was designed by Doug Dziedzic (Knightmare).
This map appears on Maximum Doom as CAVERNS2.WAD.
Contents
Walkthrough[edit]
Letters in italics refer to marked spots on the map. Sector, thing, and linedef numbers in boldface are secrets which count toward the end-of-level tally.
Essentials[edit]
Other points of interest[edit]
Secrets[edit]
- From the south-western room near the exit, take the staircase that leads north-east. The path continues to a door to a room with several items and a candelabra in the north-west. The walls to the north and south of this candelabra are secret doors both leading to a room with a demon, some ammo, a medikit, an invulnerability (not on hard skill), and a radiation shielding suit. There is fake wall to the south-west leading to four stimpacks (multiplayer only) and a chainsaw. Both the room itself and the two doors count as separate secrets. (sector 124)
- See #1. (sector 125)
- See #1. (sector 126)
- One of the niches to the east en route to the door at the end of the path mentioned above is a secret door leading to an area with 0-3 cacodemons, a baron of Hell, two boxes of rockets, and a rocket launcher. (sector 120)
- The room south of the BFG9000 room has a secret door to the south-east (at the end of the lava trench) leading to a room with a demon, four lost souls (not on easy skill), a plasma rifle, and a berserk. On multiplayer there are also three energy cells. (sector 11)
- In the BFG9000 room, head towards the north-west past the partial invisibility. There is a secret door to the north (in easy and medium skills there is a dead player marking it) leading to four stimpacks (not on hard skill), an invulnerability (not on hard skill), a berserk, and a door to a teleporter which takes you to the switch which raises the stairs to the exit. (sector 215)
Bugs[edit]
The switch which raises the stairs to the exit can be pressed through the fence, making a large part of the level redundant.
Demo files[edit]
Areas / screenshots[edit]
Speedrunning[edit]
Routes and tricks[edit]
Current records[edit]
The records for the map at the Doom Speed Demo Archive are:
Run | Time | Player | Date | File | Notes |
---|---|---|---|---|---|
UV speed | |||||
NM speed | |||||
UV max | 4:19.51 | Veinen | 2021-09-22 | caverns-419.zip | |
NM 100S | |||||
UV -fast | |||||
UV -respawn | |||||
UV Tyson | |||||
UV pacifist |
The data was last verified in its entirety on November 30, 2021.
Deathmatch[edit]
Player spawns[edit]
This level contains six spawn points:
- facing south-east. (thing 246)
- facing north-west. (thing 248)
- facing south. (thing 262)
- facing east. (thing 263)
- facing west. (thing 291)
- facing south. (thing 330)
Statistics[edit]
Map data[edit]
Things | 424 |
Vertices | 2685* |
Linedefs | 2493 |
Sidedefs | 3788 |
Sectors | 256 |
Things[edit]
This level contains the following numbers of things per skill level:
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