Ceiling turrets can be found in the game Strife. If the alarm is active or they have been attacked directly, then they begin attacking the player as soon as he is in their line of sight. They are somewhat hard to destroy, being hard to aim at and having a respectable 125 hit points.
Ceiling turret data
|
Thing type |
27 (decimal), 1B (hex)
|
Enum |
MT_TURRET (122)
|
Appears in |
Strife demo Strife full version Strife Veteran Ed.
|
Hit points |
125
|
Speed |
0
|
Radius |
20
|
Height |
16
|
Mass |
10000000
|
Reaction time |
8 tics
|
Pain chance |
0 (0.00%)
|
Pain time |
7 tics
|
Flags |
4719396 (decimal) 00480324 (hex)
|
Flags list |
2: Shootable 5: Stand around 8: Hangs from ceiling 9: No gravity 19: Puffs vs. blood 22: Affects kill %
|
Flags2 - VE |
0 (decimal) 00000000 (hex)
|
|
State |
Frames
|
Idling |
1 [A]
|
Chasing |
1 [A]
|
Attacking |
3 [BDA]
|
Hurting |
3 [BDA]
|
Dying |
5 [ABCDE] 1 [C]
|
|
Ranged attack
|
Type |
Hitscan
|
Damage |
3-15
|
Sprite |
PUFY (impact, miss) POW3 (impact, robot) SPRY (impact, human) if damage > 13 BLOD (impact, human) if damage <= 13
|
Frames |
4 [ABCD] (impact, miss) 8 [ABCDEFGH] (impact, robot) 7 [ABCDEFG] (impact, human) if damage > 13 3 [CBA] (impact, human) if damage <= 13 2 [BA] (impact, human) if damage <= 9 1 [A] (impact, human) if damage <= 6
|
Sound |
DSRIFLE
|
|
Appearance statistics[edit]
In the IWAD the ceiling turret is first encountered on these maps per skill level:
|
Multiplayer
|
Game |
1-2 |
3 |
4-5
|
Strife |
MAP02: Town |
MAP02: Town |
MAP02: Town
|
|
The IWAD contains the following numbers of ceiling turrets per skill level:
Single-player
|
Game |
1-2 |
3 |
4-5
|
Strife |
41 |
64 |
74
|
|
Multiplayer
|
Game |
1-2 |
3 |
4-5
|
Strife |
41 |
64 |
74
|
|