Chase (WAD)

From DoomWiki.org

Chase
The starting areaThe starting area
Author Eric Reuter
Port Vanilla Doom
IWAD Doom
Year 1994
Link Doomworld/idgames
This level occupies the map slot E1M1. For other maps which occupy this slot, see Category:E1M1.
Under construction icon-yellow.svgThis article about a map is a stub. Please help the Doom Wiki by adding to it.

Chase is a single-level PWAD for Doom that was released in 1994. It was designed by Eric C. Reuter, originally as a deathmatch level before growing into a single-player level.

This map appears on Maximum Doom as part of the DTH2PCOM.WAD compilation, found in slot MAP26.

Walkthrough[edit]

Map of Chase
Letters in italics refer to marked spots on the map. Sector, thing, and linedef numbers in boldface are secrets which count toward the end-of-level tally.

Essentials[edit]

Other points of interest[edit]

Secrets[edit]

There are no official secrets on this map.

Bugs[edit]

Demo files[edit]

Areas / screenshots[edit]

Speedrunning[edit]

As this level does not contain any secrets, the NM 100S category is redundant.

Routes and tricks[edit]

Current records[edit]

The records for the map at the Doom Speed Demo Archive are:

Run Time Player Date File Notes
UV speed
NM speed
UV max 7:33.23 Michael Novikov 2003-06-13 chase_mn.zip
UV -fast
UV -respawn
UV Tyson
UV pacifist

The data was last verified in its entirety on November 30, 2021.

Deathmatch[edit]

Player spawns[edit]

This level contains six spawn points:

  1. facing east. (thing 14)
  2. facing west. (thing 15)
  3. facing south. (thing 16)
  4. facing north. (thing 17)
  5. facing west. (thing 18)
  6. facing north-east. (thing 405)

Statistics[edit]

Map data[edit]

Things 607
Vertices 1322*
Linedefs 1581
Sidedefs 2181
Sectors 402
* The vertex count without the effect of node building is 1204.

Things[edit]

This level contains the following numbers of things per skill level:

Technical information[edit]

Inspiration and development[edit]

Trivia[edit]

See also[edit]

Sources[edit]

External links[edit]