Cherry Doom
From DoomWiki.org
| Cherry Doom | |
| Standard | Doom, Boom, MBF, MBF21 |
|---|---|
| Codebase | Nugget Doom |
| Developer(s) | Xemonix |
| Initial release | 1.0.0 (2023-09-01, 2 years ago) |
| Latest release | 2.0.0 (2024-08-05, 15 months ago) |
| Development status | Active |
| Written in | C |
| Target platform | Cross-platform |
| License | GPLv2+ |
| Source Repository
(Git) |
GitHub |
Cherry Doom is a source port developed by Xemonix, forked from Nugget Doom. Cherry Doom was created with a goal similar to that of Nugget Doom: to include various quality-of-life improvements and minor features over its parent port.
Main features[edit]
The following list of features is relative to Woof! and Nugget Doom:
- Level table with statistics for individual levels, inspired by DSDA-Doom
- Floating powerups, inspired by International Doom
- Rocket trails, inspired by Doom Retro
- Blood amount scaling with the amount of damage dealt
- Movement speed HUD widget
- Setting to adjust intermission kill percentage to follow DSDA UV max speedrun category requirements
- Setting to mute game audio when the game window is out of focus
The full list of features may be found on the GitHub page.
See also[edit]
External links[edit]
- Cherry Doom repository, hosted on GitHub
- Latest Cherry Doom release, hosted on GitHub
| Source code genealogy | ||
|---|---|---|
| Based on | Name | Base for |
| Nugget Doom | Cherry Doom | None |
