Chris Oliveri (ShadesMaster)
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Chris Oliveri (aliases ShadesMaster, Shadesman and Shades, formerly CodenniumRed) is a Doom-engine level designer who contributed to a number of community projects.
Contents
Body of work[edit]
2004[edit]
- Journey of No Hope (Doomworld/idgames)
- Riverwood Village (Doomworld/idgames)
2008[edit]
- Deimos Anamoly Redux (Doomworld/idgames)
2009[edit]
- Necrosis (Doomworld/idgames)
2010[edit]
- Heretic Treasure Chest (Doomworld/idgames)
- Fusion Mapping (Doomworld/idgames) (with Sergiu Stanciu (Grymmoire))
2011[edit]
- Deepest Evil (Doomworld/idgames)
- 1994 Tune-up Community Project (Doomworld/idgames)
2012[edit]
2013[edit]
- ZDoom Community Map Project II (Doomworld/idgames)
- Mapping
- Doomworld Mega Project 2013 (Doomworld/idgames)
2014[edit]
2015[edit]
- Five Rooms of Doom (Doomworld/idgames)
- MAP02: Toxicity
- Despair (Doomworld/idgames)
- Updated 2022 version with more maps (MediaFire)
2018[edit]
2020[edit]
- The Modest Mapping Challenge (Doomworld/idgames)
- MAP06: Cavernous Blight
- Oops! All Techbase! (Doomworld/idgames)
- E1M1 Multiverse (Doomworld/idgames)
- MAP01: Hangar Alpha
- MAP04: Docking Hangar
- MAP09: Dark Sigil
2021[edit]
- PUSS VI: Imperfect Hatred (Doomworld/idgames)
- MAP20: Icon Of Hate
- Deadly Standards 3 (Doomworld/idgames)
2022[edit]
2023[edit]
- Jamal Jones (Doomworld/idgames)
- Episode 3 - MAP09: Blood Fozzle
- YPOD Remake (Doomworld forums post)
- MAP01: Necromancer's Castle