Christian Antkow
From DoomWiki.org
Christian Antkow (alias Disruptor) is a level designer, sound designer, and composer who joined id Software in January 1997[1] and is now retired.[2] Disruptor began as external beta tester of QuakeWorld[3] before joining id initially as 'Misc Admin Guy',[4] whose responsibility included ftp.idsoftware.com and its 'idstuff' mirroring arrangement to the /idgames archive, as well as QuakeWorld programming[5] and community communication.
Antkow subsequently worked on level design for Quake II, Quake III Arena, and their expansions; sound design for Doom 3, Doom 3: BFG Edition, and Quake 4; music and sound for Doom II RPG and Wolfenstein RPG; and other titles.
Community works[edit]
1994[edit]
- SoftChoice Preliminary .WAD (Doomworld/idgames)
- SoftChoice "Goes-to-Hell" (Doomworld/idgames)
- SoftChoice goes to Hell! (Doomworld/idgames)
- Free for All (Doomworld/idgames)
- DOOMLoad (Doomworld/idgames)
1995[edit]
- Frags For All! (Doomworld/idgames)
Games[edit]
Title | Released | Developer | Publisher | Role |
---|---|---|---|---|
Quake II | 1997 | id Software | Activision | Level Design |
Quake II: Ground Zero | 1998 | Xatrix Entertainment | Activision | Level Design |
Quake II: The Reckoning | 1998 | Rogue Entertainment | Activision | Level Design |
Quake III Arena | 1999 | id Software | Activision | Level Design |
Quake III: Team Arena | 2000 | id Software | Activision | Level Design |
Doom 3 | 2004 | id Software | Activision | Sound Design |
Doom 3: Resurrection of Evil | 2005 | Nerve Software | Activision | Sound Design |
Quake 4 | 2005 | Raven Software | Activision | Sound Design |
Enemy Territory: Quake Wars | 2007 | Splash Damage | Activision | Game & Sound Design |
Wolfenstein RPG | 2008 | id Mobile | EA Mobile | Sound & Music |
Doom II RPG | 2010 | id Mobile | id Software | Sound & Music |
Rage | 2011 | id Software | Bethesda Softworks | Audio Design |
Doom 3: BFG Edition | 2012 | id Software | Bethesda Softworks | Sound Design |
Wolfenstein: The New Order | 2014 | MachineGames | Bethesda Softworks | Sound Design |
External links[edit]
References[edit]
- ↑ Blue's News staff (28 January 1997). "Career Moves." Retrieved 6 November 2023.
- ↑ Twitter profile. Retrieved 6 November 2023.
- ↑ Glaser, Mark (5 December 1996). "QuakeWorld to Rattle Online Gaming Realm." WIRED. Retrieved 6 November 2023.
- ↑ Lord Flathead (25 May 2001). "The Men Behind Doom 3." Retrieved 6 November 2023.
- ↑ Blue's News staff (21 March 1997). "id Updates." Blue's News. Retrieved 6 November 2023.
id Software | ||
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Doom era (1993-2003) |
Employees | |
Hired associates | ||
Doom 3 era (2004-2008) |
Employees
Christian Antkow • Adrian Carmack • John Carmack • Kevin Cloud • Todd Hollenshead • Donna Jackson • Katherine Anna Kang • Fredrik Nilsson • Kenneth Scott • J.M.P van Waveren • Tim Willits
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Hired associates | ||
ZeniMax era (2009+) |
Employees | |
Related |