Clip

From DoomWiki.org

For the Strife item, see Bullet clip.
One of two ammo clips sitting in corners of the penultimate room in Doom, E1M1: Hangar.

A clip is a gray (or steel) weapon magazine containing 10 bullets, ammo for the pistol or the chaingun (20 on the I'm Too Young To Die and Nightmare! skill levels). The clips dropped by defeated zombiemen and SS Nazis contain only 5 bullets each (10 on ITYTD and NM) and, unlike preexisting clips, disappear when crushed beneath doors or moving ceilings.

Each bullet does between 5 and 15 hit points of damage (determined using Doom's pseudorandom number generator). Note that, although shots fired by zombies and the Wolfenstein SS inflict only 3-15 points each, the bullets in their dropped ammo clips behave like any other bullets when used by the player.

Although referred to as clips in the game, the items depicted are more properly known as magazines; that is, they contain bullets rather than merely hold them in place.

Data[edit]

Clip data
Thing type 2007 (decimal), 7D7 (hex)
Appears in Shareware Doom
Registered Doom
The Ultimate Doom
Doom II/Final Doom
Radius 20
Height 16
Sprite CLIP
Class Ammo
Pickup

Appearance statistics[edit]

In classic Doom, placed clips are first encountered on these levels:

Game ITYTD and HNTR HMP UV and NM
Ultimate Doom E1M1: Hangar E1M1: Hangar E1M1: Hangar
Doom II MAP01: Entryway MAP01: Entryway MAP01: Entryway
TNT: Evilution MAP02: Human BBQ MAP02: Human BBQ MAP02: Human BBQ
Plutonia MAP08: Realm MAP08: Realm MAP08: Realm

The IWADs contain the following numbers of clips (excluding those of dead former humans):

Game ITYTD and HNTR HMP UV and NM
Ultimate Doom 171 179 174
Doom II 92 101 103
TNT: Evilution 36 37 37
Plutonia 52 52 52

Doom RPG[edit]

In Doom RPG, the clip is called a bullet box. It gives the player either 4 or 10 bullets.

See also[edit]