Common.kpf
From DoomWiki.org
Common.kpf is a KPF archive in ZIP format included in the 2024 Doom + Doom II and 2025 Heretic + Hexen re-releases.
Doom + Doom II[edit]
The Doom + Doom II archive was released in multiple versions.
| File date | Size (bytes) | Entries | MD5 | SHA-1 | CRC-32 |
|---|---|---|---|---|---|
| 2024-08-08 | 212,556,170 | 2,560 | e894970112f456299b34c2f8bfedad65 | 252ed3fc2ce8ed9cf937e9817f53217301d2575f | 677f64f9 |
| 2024-08-22 | 212,515,743 | 2,560 | 7b4290d248ef84bd8a7b93f5cc571f4e | 0529e7a9a9b783699fd29879ce7ea1cf0a0e18d1 | 41dc035c |
| 2024-09-05 | 212,515,952 | 2,560 | 9215ec380abaa86b560bb77bd7f7b383 | 3f6d20688b6c8fefe938fe0e5e1ea5ec4b038a6c | 0d19eb72 |
| 2024-10-03 | 212,725,792 | 2,560 | cdea41ced4c35032ff4bae1ce4afa28d | d0d47d56f74e4d9c0ac23ed3780a6568f0f2880e | 834dfd5f |
| 2025-01-28 | 212,745,074 | 2,560 | 85a1b14a8d314f064a8ce6097b5b2d3b | 08b9df9e1691a015610634a5b7c145e56fd35e56 | b672ffb3 |
| 2025-01-291 | 212,745,074 | 2,560 | cf30efe777abfed997e9eb36e6ada461 | 58f4cc66329d798c3ab9b09ca8550f3f183a76ad | 3ac2f107 |
| 2025-04-10 | 227,091,982 | 2,563 | 388f15ae499bc9a93af655db91b83edb | 050f569b68ac0c32a1a03cc56d1206af23e69c7a | f3b2588f |
| 2025-05-062 | 227,091,982 | 2,563 | f0ecbbbfe7ceead4427627bf2f264f19 | 80d99f300b8e3c6476dd2df21494b2cb8851ef84 | a445d092 |
1 Apart from file timestamps inside the ZIP, this version is identical to the 2025-01-28 version.
2 Apart from file timestamps inside the ZIP, this version is identical to the 2025-04-10 version.
Content[edit]
All contained graphics are in PNG format, and sounds in WAV format, unless specified otherwise.
- Root folder
- Default game control configurations, a JSON description of the game selection menu, and three Ogg Vorbis audio files for the menu's ambient loop as well as the samples of the original SC-55 recording and the remixed version.
- achievements
- The icons for each achievement, as well as a JSON file for them.
- fonts
- Various fonts used in-game. This includes several fonts in TTF format, but also three PNG sheets for a console font and extended Latin alphabet characters for Doom's big and small fonts with a correspond .kfont text file that describes metadata for each character.
- gfx
- Miscellaneous images used by the interface, including the legal text and photosensitivity warnings displayed at game start.
- GUS
- The configuration file and instrument patches used by the internal TiMidity MIDI player.
- localization
- Strings of in-game text in Chinese (both simplified and traditional), English, French, German, Italian, Japanese, Korean, Polish, Portuguese (Brazilian), Russian, and Spanish (both Mexican and Spain).
- menu
- Miscellaneous UI assets, including fonts, graphics, and the HTML, CSS, and JavaScript code for the new menu system.
- controllericons
- Generic and platform-specific icons for controller, keyboard, and mouse inputs.
- logo
- Scaled-up versions of the M_DOOM images for Doom, Doom II, TNT: Evilution, The Plutonia Experiment, Master Levels for Doom II, No Rest for the Living, SIGIL, SIGIL II, and Legacy of Rust. These are shown in a column to the left of the game select screen.
- platform
- Logos for Epic, GOG.com, Steam, PSN, Switch, and Xbox.
- titlepic
- Scaled-up versions of the TITLEPIC images for Doom, Doom II, TNT: Evilution, The Plutonia Experiment, Master Levels for Doom II, No Rest for the Living, SIGIL, SIGIL II, and Legacy of Rust. These are shown to the right of the game select screen for the currently selected game.
- vault
- The images seen in the id Vault menu in the game.
- vid
- Video versions, in WebM format, of the attract loop for Doom, Doom II, TNT: Evilution, The Plutonia Experiment, Master Levels for Doom II, No Rest for the Living, SIGIL, SIGIL II, and Legacy of Rust. This only covers one demo per title. These are shown instead of the titlepic on the game select screen after a short delay.
- progs
- Various shaders.
- reticle
- Several graphic options for the game's crosshair.
- sounds
- Ogg Vorbis versions of the sounds used in menus (dspistol, dspstop, dsstnmov, dsswtchn, dsswtchx).
- tactile
- Player and weapon sounds from Doom, with accompanying BNVIB file for controller rumble.
- vault
- Additional cut content, not seen in the id Vault menu.
- maps
- Five maps, named COMM1 to COMM5. COMM1 corresponds to a very early version of The Spirit World, COMM2 to an early version of Refueling Base, COMM3 to E1M12 from Doom v0.5, COMM4 to an unused map fragment, and COMM5 to E1M1 from v0.5 but with an additional part similar to the final area of Warrens. All of them can be seen among others on this gallery.
- music
- Two midi files, OPENING1.MID (an older version of "Opening to Hell", but more recent than the one from the Unused Doom music archive) and UN121.MID, a song not released before.
- sounds
- Early or cut sounds from the game.
- sprites
- Unused or old sprites in a mostly playable format, named according to the Doom sprite naming convention (four characters for sprite name, then frame and rotation), cut into individual images with transparency and proper offsets in a grAb chunk.
Heretic + Hexen[edit]
The Heretic + Hexen archive was released in multiple versions:
| File date | Size (bytes) | Entries | MD5 | SHA-1 | CRC-32 |
|---|---|---|---|---|---|
| 2025-08-07 | 111,056,775 | 2,126 | c947c0ab778950bc09c824b694be92f0 | 908f0516c5de58130eee3f46400d5975869a8840 | 35dcd345 |
| 2025-09-26 | 107,918,922 | 1,356 | 77b86aedf831423ccb72da1f0470e773 | 1ac1c0bc2d012ee50a5efcaa1a8e9726ab396d67 | a3378615 |
| 2025-11-04 | 119,374,447 | 2,184 | b50a9b9028b0740c683e845c6558ef48 | 25505a52304ca89c8018a402102826726487ccea | bfc19c67 |
Content[edit]
The structure and content of the Heretic + Hexen archive is largely similar to that of the Doom + Doom II one, with these differences:
- menu
- There is no "vid" folder here.
- logo
- Scaled-up versions of the M_HTIC images for Heretic, Hexen, Deathkings of the Dark Citadel, Faith Renewed, and Vestiges of Grandeur. These are shown in a row at the bottom of the game select screen.
- titlepic
- Scaled-up versions of the TITLE images for Heretic, Hexen, Deathkings of the Dark Citadel, Faith Renewed, and Vestiges of Grandeur. These are shown as background of the game select screen for the currently selected game.
- vault
- The images seen in the Raven Vault menu in the game.
- sounds_heretic & sounds_hexen
- Instead of a single "sounds" folder for Doom, these folders contain Heretic and Hexen menu sounds in WAV format.
- tactile
-
- heretic & hexen
- Folders with player and weapon sounds from Heretic and Hexen, with accompanying BNVIB file for controller rumble.
- vault
- The cut Doom content from the Doom + Doom II archive was also included here in the initial release, but was removed in the 2025-09-26 update.
