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Author Michael Kelsey
Port Vanilla Doom
Year 1994
Link Doomworld/idgames
This level occupies the map slot E3M1. For other maps which occupy this slot, see Category:E3M1.

CourtYard (Cortyr_B.WAD) is a single-level PWAD for Doom, designed by Michael Kelsey in 1994.


Map of Cortyr_b.WAD
Letters in italics refer to marked spots on the map. Sector numbers in boldface are secrets which count toward the end-of-level tally.


Other points of interest[edit]


  1. The room south of the red key room has two stimpacks. The wall to the north of these is a secret door, leading to a chainsaw. (sector 54)
  2. South-east of the yellow key is a secret lift which immediately leads nowhere - however, approaching the energy cell east of the south-western red door opens up this area, leading to a route into the red key room. (sector 269)
  3. The building immediately south of the blue key has a secret door on its western side, leading to a lift to a switch. The switch simply lowers the lift, however on turning round you will see another switch, which opens up a door allowing access to the area surrounding the blue key area. (sector 228)


Demo files[edit]

Areas / screenshots[edit]


Routes and tricks[edit]

Current records[edit]

The records for the map at the Doomed Speed Demos Archive are:

Style Time Player Date File Notes
UV speed
NM speed
UV max
UV -fast
UV -respawn
UV Tyson
UV pacifist

Miscellaneous demos[edit]

Style Time Player Date File Notes


Player spawns[edit]

This level contains four spawn points:

  1. facing west. (thing 376)
  2. facing south. (thing 377)
  3. facing north. (thing 378)
  4. facing east. (thing 379)


Map data[edit]

Things 385
Vertices 1551*
Linedefs 1673
Sidedefs 2302
Sectors 283
* The vertex count without the effect of node building is 1382.


This level contains the following numbers of things per skill level:

Technical information[edit]

Inspiration and development[edit]


See also[edit]


External links[edit]