This level occupies the map slot MAP01. For other maps which occupy this slot, see Category:MAP01.
CrossFire is a single-level PWAD for Doom II and a Boom-compatible source port that came out in 2006. It was created by Samuel Villarreal (Kaiser), is also known as Kaiser 22, and uses the music track "Nyctophobia" by Sam Woodman (Metabolist), from Hell Revealed II.
Walkthrough[edit]
Essentials[edit]
Other points of interest[edit]
Secrets[edit]
- In the starting room, enter the southeast alcove and open the wall to find health bonuses and a chainsaw. (sector 801)
- After teleporting from the first open area, go northeast down the steps towards a door. As you do, a teleporter will be revealed to the south. Quickly enter it before it closes and you can find a backpack and energy cells. (sector 188)
- Open the door mentioned above and head west through the hall until you find a lift to the north. Open the west wall filled with bodies to find health bonuses and a megaarmor. (sector 78)
- Open the door mentioned in Secret #2 and take the lift ahead of you. Go east and use the next switch, then go across. When the path goes north, press on the terminal to the south first, which lowers a section to the north of you. Fall in and you can get a green armor to the east, though you should watch for the chaingunners that appear as well. (sector 207)
- In the northeast room with two shotgun guys in two cages, enter the right cage and step on the pad that has a box of ammo. This triggers a lift. Quickly use the lift to the east and as it lowers, run south and take the teleporter. This will take you to armor bonuses and a soul sphere. (sector 241)
- Open the yellow keycard door and use the blue banner to the north of the door to get a megaarmor. (sector 637)
- When you open the way to the yellow skull key, a section of the east wall will be lighter than the rest. Use it to reveal the outside area where you will see a BFG9000 across from you. On approach, a walkway rises up allowing you to get the BFG9000. (sector 642)
Demo files[edit]
Areas / screenshots[edit]
Speedrunning[edit]
Routes and tricks[edit]
Current records[edit]
The records for the map at the Doom Speed Demo Archive are:
The data was last verified in its entirety on December 6, 2021.
Deathmatch[edit]
Player spawns[edit]
This level contains ten spawn points:
- facing west. (thing 447)
- facing south. (thing 452)
- facing east. (thing 453)
- facing east. (thing 454)
- facing west. (thing 455)
- facing south. (thing 456)
- facing south. (thing 457)
- facing south. (thing 458)
- facing south. (thing 534)
- facing east. (thing 535)
Statistics[edit]
Map data[edit]
* The vertex count without the effect of node building is 5806.
This level contains the following numbers of things per skill level:
|
Cooperative
|
Monsters |
1-2 |
3 |
4-5
|
Zombieman |
13 |
15 |
15
|
Shotgun guy |
42 |
55 |
66
|
Heavy weapon dude |
7 |
10 |
13
|
Imp |
98 |
133 |
152
|
Lost soul |
1 |
3 |
3
|
Demon |
43 |
49 |
60
|
Revenant |
7 |
7 |
8
|
Cacodemon |
3 |
5 |
6
|
Pain elemental |
0 |
1 |
3
|
Hell knight |
15 |
19 |
26
|
Baron of Hell |
4 |
4 |
3
|
Arachnotron |
4
|
Mancubus |
9 |
16 |
26
|
Arch-vile |
1
|
Spiderdemon |
1
|
Cyberdemon |
0 |
0 |
1
|
Weapons |
1-2 |
3 |
4-5
|
Chainsaw |
1
|
Shotgun |
1
|
Super shotgun |
2
|
Chaingun |
2
|
Rocket launcher |
1
|
Plasma gun |
1
|
BFG9000 |
1
|
Ammunition |
1-2 |
3 |
4-5
|
Clip |
13
|
Box of bullets |
8
|
4 shotgun shells |
14
|
Box of shotgun shells |
9
|
Rocket |
12
|
Box of rockets |
43
|
Energy cell |
7
|
Energy cell pack |
3
|
Health & Armor |
1-2 |
3 |
4-5
|
Stimpack |
30
|
Medikit |
36
|
Armor |
3
|
Megaarmor |
3
|
Items |
1-2 |
3 |
4-5
|
Armor bonus |
38
|
Health bonus |
90
|
Supercharge |
1
|
Backpack |
1
|
Berserk |
1
|
Partial invisibility |
1
|
Keys |
1-2 |
3 |
4-5
|
Blue keycard |
1
|
Blue skull key |
1
|
Red keycard |
1
|
Red skull key |
1
|
Yellow keycard |
1
|
Yellow skull key |
1
|
Miscellaneous |
1-2 |
3 |
4-5
|
Cooperative start |
8
|
Teleport landing |
26
|
|
Deathmatch
|
Monsters |
1-2 |
3 |
4-5
|
Zombieman |
13 |
15 |
15
|
Shotgun guy |
42 |
55 |
66
|
Heavy weapon dude |
7 |
10 |
13
|
Imp |
98 |
133 |
152
|
Lost soul |
1 |
3 |
3
|
Demon |
43 |
49 |
60
|
Revenant |
7 |
7 |
8
|
Cacodemon |
3 |
5 |
6
|
Pain elemental |
0 |
1 |
3
|
Hell knight |
16 |
20 |
27
|
Baron of Hell |
4 |
4 |
3
|
Arachnotron |
4
|
Mancubus |
9 |
16 |
26
|
Arch-vile |
1
|
Cyberdemon |
0 |
0 |
1
|
Weapons |
1-2 |
3 |
4-5
|
Chainsaw |
1
|
Shotgun |
3
|
Super shotgun |
4
|
Chaingun |
4
|
Rocket launcher |
3
|
Plasma gun |
3
|
BFG9000 |
1
|
Ammunition |
1-2 |
3 |
4-5
|
Clip |
13
|
Box of bullets |
18
|
4 shotgun shells |
14
|
Box of shotgun shells |
15
|
Rocket |
14
|
Box of rockets |
35
|
Energy cell |
4
|
Energy cell pack |
8
|
Health & Armor |
1-2 |
3 |
4-5
|
Stimpack |
24
|
Medikit |
34
|
Armor |
3
|
Megaarmor |
3
|
Items |
1-2 |
3 |
4-5
|
Armor bonus |
38
|
Health bonus |
66
|
Supercharge |
1
|
Backpack |
1
|
Berserk |
2
|
Partial invisibility |
1
|
Miscellaneous |
1-2 |
3 |
4-5
|
Deathmatch start |
10
|
Teleport landing |
26
|
|
Technical information[edit]
Inspiration and development[edit]
See also[edit]
Sources[edit]
External links[edit]