D2CTF1: The Battle Ship (Skulltag)

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Skulltag CTF maps
This level occupies the map slot D2CTF1. For other maps with a non-standard slot, see Category:Non-standard map slots.
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D2CTF1: The Battle Ship is the first Capture the Flag map of Skulltag. It was designed by Metalhead, Gianluca Cilento (Remmirath) and Wartorn, and uses the music track "Between Levels" by Robert Prince.

Analysis[edit]

Spawn pointsUnmarked
Map of The Battle Ship

Map layout[edit]

Player spawns[edit]

This level contains eight Team Blue spawn points:

  1. facing east. (thing 17)
  2. facing north. (thing 100)
  3. facing south. (thing 105)
  4. facing north. (thing 106)
  5. facing east. (thing 107)
  6. facing south. (thing 108)
  7. facing south. (thing 246)
  8. facing north. (thing 269)

And it contains eight Team Red spawn points:

  1. facing west. (thing 152)
  2. facing north. (thing 235)
  3. facing south. (thing 238)
  4. facing north. (thing 239)
  5. facing west. (thing 240)
  6. facing south. (thing 241)
  7. facing south. (thing 267)
  8. facing north. (thing 268)

Areas / screenshots[edit]

Statistics[edit]

Map data[edit]

Things 270
Vertices 6036*
Linedefs 7411
Sidedefs 13736
Sectors 1468
* The vertex count without the effect of node building is 6036.

Things[edit]

This level contains the following numbers of things per skill level:

Multiplayer
Weapons 1-2 3 4-5
Super shotgun 8
Plasma gun 2
Minigun 4
Grenade launcher 2
Railgun 2
Ammunition 1-2 3 4-5
Clip 16
4 shotgun shells 32
Rocket 6
Energy cell 22
Health & Armor 1-2 3 4-5
Stimpack 14
Medikit 6
Armor 2
Items 1-2 3 4-5
Health bonus 28
Max. armor bonus 28
Regeneration rune 2
Miscellaneous 1-2 3 4-5
Team Blue start 8
Team Red start 8
Blue flag 1
Red flag 1
White flag 1

See also[edit]

External links[edit]