D2CTF6: Ruins of Blood (Skulltag)

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Skulltag CTF maps
This level occupies the map slot D2CTF6. For other maps with a non-standard slot, see Category:Non-standard map slots.
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D2CTF6: Ruins of Blood is the sixth Capture the Flag map of Skulltag. It was designed by Brad Carney (Carnevil) and uses the music track "Waltz of the Demons" by Robert Prince.

Analysis[edit]

Spawn pointsUnmarked
Map of Ruins of Blood

Map layout[edit]

Player spawns[edit]

This level contains six Team Blue spawn points:

  1. facing north. (thing 106)
  2. facing north. (thing 248)
  3. facing north. (thing 249)
  4. facing west. (thing 256)
  5. facing east. (thing 257)
  6. facing north. (thing 311)

And it contains six Team Red spawn points:

  1. facing south. (thing 15)
  2. facing south. (thing 16)
  3. facing east. (thing 23)
  4. facing west. (thing 24)
  5. facing south. (thing 171)
  6. facing south. (thing 172)

Areas / screenshots[edit]

Statistics[edit]

Map data[edit]

Things 316
Vertices 3994*
Linedefs 3238
Sidedefs 5501
Sectors 423
* The vertex count without the effect of node building is 2872.

Things[edit]

This level contains the following numbers of things per skill level:

Multiplayer
Weapons 1-2 3 4-5
Shotgun 4
Super shotgun 6
Chaingun 4
Rocket launcher 2
Ammunition 1-2 3 4-5
Clip 12
4 shotgun shells 36
Rocket 24
Health & Armor 1-2 3 4-5
Stimpack 10
Armor 2
Megaarmor 2
Items 1-2 3 4-5
Armor bonus 12
Health bonus 8
Miscellaneous 1-2 3 4-5
Team Blue start 6
Team Red start 6
Teleport landing 2
Blue flag 1
Red flag 1
White flag 1

See also[edit]

External links[edit]