D2CTF6: Ruins of Blood (Skulltag)
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Skulltag CTF maps |
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This level occupies the map slot D2CTF6. For other maps with a non-standard slot, see Category:Non-standard map slots.
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D2CTF6: Ruins of Blood is the sixth Capture the Flag map of Skulltag. It was designed by Brad Carney (Carnevil) and uses the music track "Waltz of the Demons" by Robert Prince.
Contents
Analysis[edit]
Map layout[edit]
Player spawns[edit]
This level contains six Team Blue spawn points:
- facing north. (thing 106)
- facing north. (thing 248)
- facing north. (thing 249)
- facing west. (thing 256)
- facing east. (thing 257)
- facing north. (thing 311)
And it contains six Team Red spawn points:
- facing south. (thing 15)
- facing south. (thing 16)
- facing east. (thing 23)
- facing west. (thing 24)
- facing south. (thing 171)
- facing south. (thing 172)
Areas / screenshots[edit]
Statistics[edit]
Map data[edit]
Things | 316 |
Vertices | 3994* |
Linedefs | 3238 |
Sidedefs | 5501 |
Sectors | 423 |
Things[edit]
This level contains the following numbers of things per skill level:
Multiplayer | |||
---|---|---|---|
Weapons | 1-2 | 3 | 4-5 |
Shotgun | 4 | ||
Super shotgun | 6 | ||
Chaingun | 4 | ||
Rocket launcher | 2 | ||
Ammunition | 1-2 | 3 | 4-5 |
Clip | 12 | ||
4 shotgun shells | 36 | ||
Rocket | 24 | ||
Health & Armor | 1-2 | 3 | 4-5 |
Stimpack | 10 | ||
Armor | 2 | ||
Megaarmor | 2 | ||
Items | 1-2 | 3 | 4-5 |
Armor bonus | 12 | ||
Health bonus | 8 | ||
Miscellaneous | 1-2 | 3 | 4-5 |
Team Blue start | 6 | ||
Team Red start | 6 | ||
Teleport landing | 2 | ||
Blue flag | 1 | ||
Red flag | 1 | ||
White flag | 1 |