D2DM8: Power Mill (Skulltag)
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| Skulltag DM maps |
|---|
This level occupies the map slot D2DM8. For other maps with a non-standard slot, see Category:Non-standard map slots.
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D2DM8: Power Mill is the eighth Deathmatch map of Skulltag. It was designed by Brett Harrell (Mechadon) and uses the music track "Let's Kill at Will" by Jonathan El-Bizri, originally from TNT: Evilution.
Contents
Analysis[edit]
Map layout[edit]
Player spawns[edit]
This level contains nine spawn points:
- facing south-east. (thing 32)
- facing south-east. (thing 33)
- facing south-east. (thing 34)
- facing south-west. (thing 35)
- facing south-west. (thing 36)
- facing north-east. (thing 37)
- facing west. (thing 40)
- facing north-east. (thing 41)
- facing north-east. (thing 94)
Areas / screenshots[edit]
Statistics[edit]
Map data[edit]
| Things | 102 |
| Vertices | 3837* |
| Linedefs | 4106 |
| Sidedefs | 7240 |
| Sectors | 693 |
* The vertex count without the effect of node building is 3104.
Things[edit]
This level contains the following numbers of things per skill level:
| Multiplayer | |||
|---|---|---|---|
| Weapons | 1-2 | 3 | 4-5 |
| Shotgun | 3 | ||
| Super shotgun | 2 | ||
| Chaingun | 2 | ||
| Rocket launcher | 1 | ||
| BFG9000 | 1 | ||
| Minigun | 1 | ||
| Ammunition | 1-2 | 3 | 4-5 |
| Clip | 5 | ||
| 4 shotgun shells | 5 | ||
| Rocket | 11 | ||
| Energy cell | 1 | ||
| Health & Armor | 1-2 | 3 | 4-5 |
| Stimpack | 1 | ||
| Medikit | 1 | ||
| Armor | 1 | ||
| Items | 1-2 | 3 | 4-5 |
| Armor bonus | 7 | ||
| Health bonus | 6 | ||
| Backpack | 1 | ||
| Max. armor bonus | 4 | ||
| Max. health bonus | 5 | ||
| Miscellaneous | 1-2 | 3 | 4-5 |
| Deathmatch start | 9 | ||
