D2DUEL1: Alpha Station (Skulltag)

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Skulltag Duel maps
This level occupies the map slot D2DUEL1. For other maps with a non-standard slot, see Category:Non-standard map slots.
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D2DUEL1: Alpha Station is the first Duel map of Skulltag. It was designed by Brad Carney (Carnevil) and uses the music track "At Doom's Gate" by Robert Prince.

Analysis[edit]

Spawn pointsUnmarked
Map of Alpha Station

Map layout[edit]

Player spawns[edit]

This level contains eight spawn points:

  1. facing north. (thing 0)
  2. facing south-east. (thing 6)
  3. facing north. (thing 10)
  4. facing east. (thing 11)
  5. facing east. (thing 13)
  6. facing north-east. (thing 14)
  7. facing north-west. (thing 15)
  8. facing south-west. (thing 16)

Areas / screenshots[edit]

Statistics[edit]

Map data[edit]

Things 41
Vertices 999*
Linedefs 768
Sidedefs 1242
Sectors 136
* The vertex count without the effect of node building is 676.

Things[edit]

This level contains the following numbers of things per skill level:

Multiplayer
Weapons 1-2 3 4-5
Super shotgun 2
Rocket launcher 2
Railgun 1
Ammunition 1-2 3 4-5
4 shotgun shells 8
Rocket 9
Health & Armor 1-2 3 4-5
Armor 1
Megaarmor 1
Items 1-2 3 4-5
Rage rune 1
Resistance rune 1
Miscellaneous 1-2 3 4-5
Deathmatch start 8

See also[edit]

External links[edit]