D2DUEL4: Ecosystem (Skulltag)
From DoomWiki.org
Skulltag Duel maps |
---|
This level occupies the map slot D2DUEL4. For other maps with a non-standard slot, see Category:Non-standard map slots.
![]() | This article about a map is a stub. Please help the Doom Wiki by adding to it. |
D2DUEL4: Ecosystem is the fourth Duel map of Skulltag. It was designed by Wagi and uses the music track "AimShootKill" by Tom Mustaine, originally from TNT: Evilution.
Contents
Analysis[edit]
Map layout[edit]
Player spawns[edit]
This level contains nine spawn points:
- facing north-east. (thing 0)
- facing east. (thing 8)
- facing east. (thing 9)
- facing south-west. (thing 12)
- facing south. (thing 17)
- facing north-west. (thing 21)
- facing north-east. (thing 23)
- facing east. (thing 24)
- facing south. (thing 39)
Areas / screenshots[edit]
Statistics[edit]
Map data[edit]
Things | 40 |
Vertices | 850* |
Linedefs | 797 |
Sidedefs | 1274 |
Sectors | 134 |
Things[edit]
This level contains the following numbers of things per skill level:
Multiplayer | |||
---|---|---|---|
Weapons | 1-2 | 3 | 4-5 |
Shotgun | 1 | ||
Super shotgun | 6 | ||
Rocket launcher | 1 | ||
Plasma gun | 1 | ||
Ammunition | 1-2 | 3 | 4-5 |
4 shotgun shells | 4 | ||
Rocket | 8 | ||
Health & Armor | 1-2 | 3 | 4-5 |
Stimpack | 6 | ||
Armor | 1 | ||
Miscellaneous | 1-2 | 3 | 4-5 |
Deathmatch start | 9 |