D2DUEL7: To Hell (Skulltag)

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Skulltag Duel maps
This level occupies the map slot D2DUEL7. For other maps with a non-standard slot, see Category:Non-standard map slots.
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D2DUEL7: To Hell is the seventh Duel map of Skulltag. It was designed by Todd Nickens (WastedYouth) and uses the music track "Sinister" by Robert Prince.

Analysis[edit]

Spawn pointsUnmarked
Map of To Hell

Map layout[edit]

Player spawns[edit]

This level contains four spawn points:

  1. facing north-east. (thing 45)
  2. facing north-west. (thing 46)
  3. facing south-west. (thing 47)
  4. facing south-east. (thing 48)

Areas / screenshots[edit]

Statistics[edit]

Map data[edit]

Things 77
Vertices 3746*
Linedefs 2926
Sidedefs 4839
Sectors 204
* The vertex count without the effect of node building is 2479.

Things[edit]

This level contains the following numbers of things per skill level:

Multiplayer
Weapons 1-2 3 4-5
Super shotgun 4
Rocket launcher 1
Minigun 1
Railgun 1
Ammunition 1-2 3 4-5
Clip 4
Box of bullets 2
4 shotgun shells 6
Rocket 4
Energy cell 4
Health & Armor 1-2 3 4-5
Armor 1
Items 1-2 3 4-5
Rage rune 1
Miscellaneous 1-2 3 4-5
Deathmatch start 4
Teleport landing 2

See also[edit]

External links[edit]