D2DUEL7: To Hell (Skulltag)
From DoomWiki.org
Skulltag Duel maps |
---|
This level occupies the map slot D2DUEL7. For other maps with a non-standard slot, see Category:Non-standard map slots.
![]() | This article about a map is a stub. Please help the Doom Wiki by adding to it. |
D2DUEL7: To Hell is the seventh Duel map of Skulltag. It was designed by Todd Nickens (WastedYouth) and uses the music track "Sinister" by Robert Prince.
Contents
Analysis[edit]
Map layout[edit]
Player spawns[edit]
This level contains four spawn points:
- facing north-east. (thing 45)
- facing north-west. (thing 46)
- facing south-west. (thing 47)
- facing south-east. (thing 48)
Areas / screenshots[edit]
Statistics[edit]
Map data[edit]
Things | 77 |
Vertices | 3746* |
Linedefs | 2926 |
Sidedefs | 4839 |
Sectors | 204 |
Things[edit]
This level contains the following numbers of things per skill level:
Multiplayer | |||
---|---|---|---|
Weapons | 1-2 | 3 | 4-5 |
Super shotgun | 4 | ||
Rocket launcher | 1 | ||
Minigun | 1 | ||
Railgun | 1 | ||
Ammunition | 1-2 | 3 | 4-5 |
Clip | 4 | ||
Box of bullets | 2 | ||
4 shotgun shells | 6 | ||
Rocket | 4 | ||
Energy cell | 4 | ||
Health & Armor | 1-2 | 3 | 4-5 |
Armor | 1 | ||
Items | 1-2 | 3 | 4-5 |
Rage rune | 1 | ||
Miscellaneous | 1-2 | 3 | 4-5 |
Deathmatch start | 4 | ||
Teleport landing | 2 |