D2DUEL7: To Hell (Skulltag)
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| Skulltag Duel maps |
|---|
This level occupies the map slot D2DUEL7. For other maps with a non-standard slot, see Category:Non-standard map slots.
| This article about a map is a stub. Please help the Doom Wiki by adding to it. |
D2DUEL7: To Hell is the seventh Duel map of Skulltag. It was designed by Todd Nickens (WastedYouth) and uses the music track "Sinister" by Robert Prince.
Contents
Analysis[edit]
Map layout[edit]
Player spawns[edit]
This level contains four spawn points:
- facing north-east. (thing 45)
- facing north-west. (thing 46)
- facing south-west. (thing 47)
- facing south-east. (thing 48)
Areas / screenshots[edit]
Statistics[edit]
Map data[edit]
| Things | 77 |
| Vertices | 3746* |
| Linedefs | 2926 |
| Sidedefs | 4839 |
| Sectors | 204 |
* The vertex count without the effect of node building is 2479.
Things[edit]
This level contains the following numbers of things per skill level:
| Multiplayer | |||
|---|---|---|---|
| Weapons | 1-2 | 3 | 4-5 |
| Super shotgun | 4 | ||
| Rocket launcher | 1 | ||
| Minigun | 1 | ||
| Railgun | 1 | ||
| Ammunition | 1-2 | 3 | 4-5 |
| Clip | 4 | ||
| Box of bullets | 2 | ||
| 4 shotgun shells | 6 | ||
| Rocket | 4 | ||
| Energy cell | 4 | ||
| Health & Armor | 1-2 | 3 | 4-5 |
| Armor | 1 | ||
| Items | 1-2 | 3 | 4-5 |
| Rage rune | 1 | ||
| Miscellaneous | 1-2 | 3 | 4-5 |
| Deathmatch start | 4 | ||
| Teleport landing | 2 | ||
