D2LMS6: Incessant Nightmare (Skulltag)

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Skulltag LMS maps
This level occupies the map slot D2LMS6. For other maps with a non-standard slot, see Category:Non-standard map slots.
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D2LMS6: Incessant Nightmare is the sixth Last Man Standing map of Skulltag. It was designed by Melissa McGee (Agent Spork) and uses the music track "Sinister" by Robert Prince.

Analysis[edit]

Spawn pointsUnmarked
Map of Incessant Nightmare

Map layout[edit]

Player spawns[edit]

This level contains thirteen spawn points:

  1. facing north. (thing 0)
  2. facing south. (thing 6)
  3. facing south-west. (thing 7)
  4. facing north-west. (thing 8)
  5. facing north-west. (thing 9)
  6. facing south. (thing 28)
  7. facing south. (thing 29)
  8. facing north-east. (thing 30)
  9. facing north-east. (thing 33)
  10. facing north-west. (thing 34)
  11. facing south-west. (thing 42)
  12. facing south-west. (thing 43)
  13. facing south-east. (thing 44)

Areas / screenshots[edit]

Statistics[edit]

Map data[edit]

Things 80
Vertices 4767*
Linedefs 3939
Sidedefs 7033
Sectors 614
* The vertex count without the effect of node building is 3211.

Things[edit]

This level contains the following numbers of things per skill level:

Multiplayer
Weapons 1-2 3 4-5
Super shotgun 4
Rocket launcher 1
Minigun 1
Grenade launcher 1
Railgun 1
Ammunition 1-2 3 4-5
Clip 4
4 shotgun shells 6
Rocket 14
Energy cell 2
Miscellaneous 1-2 3 4-5
Deathmatch start 13

See also[edit]

External links[edit]