D2LMS6: Incessant Nightmare (Skulltag)
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Skulltag LMS maps |
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This level occupies the map slot D2LMS6. For other maps with a non-standard slot, see Category:Non-standard map slots.
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D2LMS6: Incessant Nightmare is the sixth Last Man Standing map of Skulltag. It was designed by Melissa McGee (Agent Spork) and uses the music track "Sinister" by Robert Prince.
Contents
Analysis[edit]
Map layout[edit]
Player spawns[edit]
This level contains thirteen spawn points:
- facing north. (thing 0)
- facing south. (thing 6)
- facing south-west. (thing 7)
- facing north-west. (thing 8)
- facing north-west. (thing 9)
- facing south. (thing 28)
- facing south. (thing 29)
- facing north-east. (thing 30)
- facing north-east. (thing 33)
- facing north-west. (thing 34)
- facing south-west. (thing 42)
- facing south-west. (thing 43)
- facing south-east. (thing 44)
Areas / screenshots[edit]
Statistics[edit]
Map data[edit]
Things | 80 |
Vertices | 4767* |
Linedefs | 3939 |
Sidedefs | 7033 |
Sectors | 614 |
Things[edit]
This level contains the following numbers of things per skill level:
Multiplayer | |||
---|---|---|---|
Weapons | 1-2 | 3 | 4-5 |
Super shotgun | 4 | ||
Rocket launcher | 1 | ||
Minigun | 1 | ||
Grenade launcher | 1 | ||
Railgun | 1 | ||
Ammunition | 1-2 | 3 | 4-5 |
Clip | 4 | ||
4 shotgun shells | 6 | ||
Rocket | 14 | ||
Energy cell | 2 | ||
Miscellaneous | 1-2 | 3 | 4-5 |
Deathmatch start | 13 |