D2ST3: Blood Fortress (Skulltag)

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Skulltag ST maps
This level occupies the map slot D2ST3. For other maps with a non-standard slot, see Category:Non-standard map slots.
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D2ST3: Blood Fortress is the third Skulltag map of Skulltag. It was designed by Brad Carney (Carnevil) and Tomi Rajala (Lu Wang), and uses the music track "Deep Into The Code" by Robert Prince.

Analysis[edit]

Spawn pointsUnmarked
Map of Blood Fortress

Map layout[edit]

Player spawns[edit]

This level contains four Team Blue spawn points:

  1. facing north-west. (thing 1)
  2. facing north-east. (thing 46)
  3. facing south-west. (thing 70)
  4. facing south-east. (thing 71)

And it contains four Team Red spawn points:

  1. facing south-east. (thing 91)
  2. facing south-west. (thing 106)
  3. facing north-east. (thing 128)
  4. facing north-west. (thing 129)

Areas / screenshots[edit]

Statistics[edit]

Map data[edit]

Things 201
Vertices 3807*
Linedefs 3551
Sidedefs 5910
Sectors 643
* The vertex count without the effect of node building is 2950.

Things[edit]

This level contains the following numbers of things per skill level:

Multiplayer
Weapons 1-2 3 4-5
Super shotgun 8
Rocket launcher 4
Minigun 2
Railgun 2
Ammunition 1-2 3 4-5
Clip 8
Box of bullets 2
4 shotgun shells 16
Rocket 18
Energy cell 4
Health & Armor 1-2 3 4-5
Stimpack 8
Medikit 2
Armor 4
Items 1-2 3 4-5
Armor bonus 12
Health bonus 34
Max. armor bonus 4
Max. health bonus 4
High jump rune 1
Keys 1-2 3 4-5
Blue skull key 1
Red skull key 1
Miscellaneous 1-2 3 4-5
Team Blue start 4
Team Red start 4
Teleport landing 6
Hell score pillar 4

See also[edit]

External links[edit]