D2ST5: Acid Trip (Skulltag)

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Skulltag ST maps
This level occupies the map slot D2ST5. For other maps with a non-standard slot, see Category:Non-standard map slots.
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D2ST5: Acid Trip is the fifth Skulltag map of Skulltag. It was designed by Joel Poston (Submerge) and uses the music track "At Doom's Gate" by Robert Prince.

Analysis[edit]

Spawn pointsUnmarked
Map of Acid Trip

Map layout[edit]

Player spawns[edit]

This level contains eight Team Blue spawn points:

  1. facing east. (thing 3)
  2. facing north. (thing 11)
  3. facing north. (thing 12)
  4. facing north. (thing 13)
  5. facing east. (thing 14)
  6. facing west. (thing 15)
  7. facing west. (thing 16)
  8. facing west. (thing 17)

And it contains eight Team Red spawn points:

  1. facing west. (thing 18)
  2. facing west. (thing 19)
  3. facing south-west. (thing 20)
  4. facing east. (thing 21)
  5. facing east. (thing 22)
  6. facing east. (thing 23)
  7. facing south. (thing 24)
  8. facing south. (thing 25)

Areas / screenshots[edit]

Statistics[edit]

Map data[edit]

Things 257
Vertices 2103*
Linedefs 1970
Sidedefs 3175
Sectors 321
* The vertex count without the effect of node building is 1671.

Things[edit]

This level contains the following numbers of things per skill level:

Multiplayer
Weapons 1-2 3 4-5
Shotgun 5
Super shotgun 5
Chaingun 2
Rocket launcher 2
Plasma gun 2
Minigun 2
Grenade launcher 2
Railgun 2
Ammunition 1-2 3 4-5
Clip 28
Box of bullets 2
4 shotgun shells 32
Box of shotgun shells 4
Rocket 14
Energy cell 6
Health & Armor 1-2 3 4-5
Stimpack 6
Medikit 8
Armor 2
Items 1-2 3 4-5
Backpack 2
Partial invisibility 2
Max. armor bonus 32
Max. health bonus 6
Random powerup 2
Regeneration rune 1
Prosperity rune 2
Haste rune 2
Keys 1-2 3 4-5
Blue skull key 1
Red skull key 1
Miscellaneous 1-2 3 4-5
Team Blue start 8
Team Red start 8
Teleport landing 6
Hell score pillar 4

See also[edit]

External links[edit]