D2ST5: Acid Trip (Skulltag)
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Skulltag ST maps |
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This level occupies the map slot D2ST5. For other maps with a non-standard slot, see Category:Non-standard map slots.
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D2ST5: Acid Trip is the fifth Skulltag map of Skulltag. It was designed by Joel Poston (Submerge) and uses the music track "At Doom's Gate" by Robert Prince.
Contents
Analysis[edit]
Map layout[edit]
Player spawns[edit]
This level contains eight Team Blue spawn points:
- facing east. (thing 3)
- facing north. (thing 11)
- facing north. (thing 12)
- facing north. (thing 13)
- facing east. (thing 14)
- facing west. (thing 15)
- facing west. (thing 16)
- facing west. (thing 17)
And it contains eight Team Red spawn points:
- facing west. (thing 18)
- facing west. (thing 19)
- facing south-west. (thing 20)
- facing east. (thing 21)
- facing east. (thing 22)
- facing east. (thing 23)
- facing south. (thing 24)
- facing south. (thing 25)
Areas / screenshots[edit]
Statistics[edit]
Map data[edit]
Things | 257 |
Vertices | 2103* |
Linedefs | 1970 |
Sidedefs | 3175 |
Sectors | 321 |
Things[edit]
This level contains the following numbers of things per skill level:
Multiplayer | |||
---|---|---|---|
Weapons | 1-2 | 3 | 4-5 |
Shotgun | 5 | ||
Super shotgun | 5 | ||
Chaingun | 2 | ||
Rocket launcher | 2 | ||
Plasma gun | 2 | ||
Minigun | 2 | ||
Grenade launcher | 2 | ||
Railgun | 2 | ||
Ammunition | 1-2 | 3 | 4-5 |
Clip | 28 | ||
Box of bullets | 2 | ||
4 shotgun shells | 32 | ||
Box of shotgun shells | 4 | ||
Rocket | 14 | ||
Energy cell | 6 | ||
Health & Armor | 1-2 | 3 | 4-5 |
Stimpack | 6 | ||
Medikit | 8 | ||
Armor | 2 | ||
Items | 1-2 | 3 | 4-5 |
Backpack | 2 | ||
Partial invisibility | 2 | ||
Max. armor bonus | 32 | ||
Max. health bonus | 6 | ||
Random powerup | 2 | ||
Regeneration rune | 1 | ||
Prosperity rune | 2 | ||
Haste rune | 2 | ||
Keys | 1-2 | 3 | 4-5 |
Blue skull key | 1 | ||
Red skull key | 1 | ||
Miscellaneous | 1-2 | 3 | 4-5 |
Team Blue start | 8 | ||
Team Red start | 8 | ||
Teleport landing | 6 | ||
Hell score pillar | 4 |