D2ST6: Rocket Jump Canyon (Skulltag)
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Skulltag ST maps |
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This level occupies the map slot D2ST6. For other maps with a non-standard slot, see Category:Non-standard map slots.
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D2ST6: Rocket Jump Canyon is the sixth Skulltag map of Skulltag. It was designed by Brad Carney (Carnevil) and uses the music track "Donna to the Rescue" by Robert Prince.
Contents
Analysis[edit]
Map layout[edit]
Player spawns[edit]
This level contains four Team Blue spawn points:
- facing south-west. (thing 85)
- facing south-east. (thing 105)
- facing south-west. (thing 106)
- facing south-west. (thing 117)
And it contains four Team Red spawn points:
- facing north-east. (thing 1)
- facing north-west. (thing 21)
- facing north-east. (thing 22)
- facing north-east. (thing 38)
Areas / screenshots[edit]
Statistics[edit]
Map data[edit]
Things | 185 |
Vertices | 4331* |
Linedefs | 3810 |
Sidedefs | 6267 |
Sectors | 569 |
Things[edit]
This level contains the following numbers of things per skill level:
Multiplayer | |||
---|---|---|---|
Weapons | 1-2 | 3 | 4-5 |
Super shotgun | 6 | ||
Rocket launcher | 4 | ||
Plasma gun | 1 | ||
Minigun | 2 | ||
Railgun | 2 | ||
Ammunition | 1-2 | 3 | 4-5 |
Clip | 8 | ||
4 shotgun shells | 28 | ||
Rocket | 26 | ||
Energy cell | 4 | ||
Health & Armor | 1-2 | 3 | 4-5 |
Stimpack | 4 | ||
Red armor | 7 | ||
Items | 1-2 | 3 | 4-5 |
Armor bonus | 2 | ||
Health bonus | 10 | ||
Reflection rune | 2 | ||
Keys | 1-2 | 3 | 4-5 |
Blue skull key | 1 | ||
Red skull key | 1 | ||
Miscellaneous | 1-2 | 3 | 4-5 |
Team Blue start | 4 | ||
Team Red start | 4 | ||
Teleport landing | 12 | ||
Hell score pillar | 3 |