D2ST8: Station 12 (Skulltag)
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| Skulltag ST maps |
|---|
This level occupies the map slot D2ST8. For other maps with a non-standard slot, see Category:Non-standard map slots.
| This article about a map is a stub. Please help the Doom Wiki by adding to it. |
D2ST8: Station 12 is the eighth Skulltag map of Skulltag. It was designed by Todd Nickens (WastedYouth) and uses the music track "Lunar Military Base" from Descent.
Contents
Analysis[edit]
Map layout[edit]
Player spawns[edit]
This level contains five Team Blue spawn points:
- facing south-east. (thing 3)
- facing east. (thing 33)
- facing north-east. (thing 34)
- facing south-east. (thing 35)
- facing south-west. (thing 36)
And it contains five Team Red spawn points:
- facing north-west. (thing 11)
- facing south-west. (thing 12)
- facing west. (thing 15)
- facing north-east. (thing 18)
- facing north-west. (thing 19)
Areas / screenshots[edit]
Statistics[edit]
Map data[edit]
| Things | 117 |
| Vertices | 3313* |
| Linedefs | 3662 |
| Sidedefs | 6270 |
| Sectors | 493 |
* The vertex count without the effect of node building is 2800.
Things[edit]
This level contains the following numbers of things per skill level:
| Multiplayer | |||
|---|---|---|---|
| Weapons | 1-2 | 3 | 4-5 |
| Super shotgun | 8 | ||
| Chaingun | 4 | ||
| Rocket launcher | 2 | ||
| Railgun | 2 | ||
| Ammunition | 1-2 | 3 | 4-5 |
| Box of bullets | 4 | ||
| 4 shotgun shells | 6 | ||
| Box of shotgun shells | 2 | ||
| Rocket | 8 | ||
| Energy cell | 8 | ||
| Health & Armor | 1-2 | 3 | 4-5 |
| Stimpack | 8 | ||
| Items | 1-2 | 3 | 4-5 |
| Armor bonus | 28 | ||
| Health bonus | 20 | ||
| Keys | 1-2 | 3 | 4-5 |
| Blue skull key | 1 | ||
| Red skull key | 1 | ||
| Miscellaneous | 1-2 | 3 | 4-5 |
| Team Blue start | 5 | ||
| Team Red start | 5 | ||
| Teleport landing | 1 | ||
| Hell score pillar | 3 | ||
