Doom Editing Utilities

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Doom Editing Utilities
DEU screenshot.png

Viewing E1M1 of Doom in DEU 5.2.

Developer(s) Raphaël Quinet, Brendon Wyber
Initial release 2.00 (1994-01-26, 30 years ago)
Latest release 5.21 (1994-05-21, 29 years ago)
Development status Discontinued
Written in C
Target Platform DOS, Linux
License GNU General Public License v1+
Website DEU - Doom Editing Utilities

Doom Editing Utilities (often referred to by the abbreviation DEU, and abbreviated DEUS by the ASCII art in the text files), is a DOS-based level editor created by Raphaël Quinet and Brendon Wyber. It was one of the first complete editors to be developed. It was first released on January 26, 1994. The last version of DEU was version 5.21, released on May 21, 1994 (although a beta of version 5.3 was also released).

DEU is capable of many features, of which editing levels is only one. The initial interface to DEU is a command prompt, at which several commands can be typed to edit WAD files. Commands to edit or create new levels open up the level editor.

DEU did not support Doom II, however an unofficial copy called "DEU 2" added support.

History[edit]

  • DEU 1.00 was never released to public.
  • DEU 2.00 was released on January 26, 1994. It is the first full release.
  • DEU 3.00 was released on January 29, 1994, with the v3.01 released later on the same day.
  • DEU 4.00 was released on February 16, 1994.
  • DEU 4.10 was released on February 17, 1994.
  • DEU 4.20 was released on February 25, 1994.
  • DEU 4.31 was released on March 8, 1994.
  • DEU 5.00 was released on March 30, 1994.
  • DEU 5.10 was released on April 26, 1994.
  • DEU 5.20 was released on May 20, 1994.
  • DEU 5.21 was released on May 21, 1994. It is the last full release (v5.30 was only a beta).

Knee-Deep in the DEU[edit]

Starting from DEU 5.1 (April 26, 1994) a PWAD was included with the distribution entitled Knee-Deep In The DEU. It consists of a new episode, entitled The Architects of Hell. Its filename is KNEEDEEP.WAD.

It was made with various versions of DEU, predominantly version 5.0 (March 30, 1994) and with the BSP compiler. It consists of nine new levels, many done by early pioneers in Doom:

  • E1M1: FSW4.WAD by Cameron Newham
  • E1M2: STUPIDDT.WAD (Stupid DOOM Tricks #1) by Steven L. Bareman
  • E1M3: BOOM.WAD by Billy Chow
  • E1M4: MICHAEL.WAD by Michael Stiller
  • E1M5: SHOOTEM3.WAD (Shoot 'Em, rev.3) by Michael Kelsey
  • E1M6: HELIPAD.WAD by Sean R. Malloy
  • E1M7: DETHWHEL.WAD by Trevor Phillips
  • E1M8: PRISON.WAD by Dierich Hempelmann
  • E1M9: SEWER.WAD by Robert M. Harvey (replaces E1M2)

Additionally, a separate WAD called TINYWAD.WAD by Sven Neuhaus was also included.

External links[edit]

Source code genealogy
Based on Name Base for
New code base Doom Editing Utilities (DEU) ADE2
DeeP
DETH
HEU
MacDEU
RHEU
UED
WinDEU
Yadex