DJW11

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DJW11
The starting areaThe starting area
Author Don Wood
Port Vanilla Doom
IWAD Doom
Year 1994
Link Doomworld/idgames
This level occupies the map slot E1M1. For other maps which occupy this slot, see Category:E1M1.
Under construction icon-yellow.svgThis article about a map is a stub. Please help the Doom Wiki by adding to it.

DJW11 is a single-level PWAD for Doom that was released in 1994. It was designed by Don Wood.

Walkthrough[edit]

Map of DJW11
Letters in italics refer to marked spots on the map. Sector, thing, and linedef numbers in boldface are secrets which count toward the end-of-level tally.

Essentials[edit]

Other points of interest[edit]

Secrets[edit]

  1. At the eastern end of the long corridor in the south is a lit-up section of wall which is a secret door leading to a rocket launcher. (sector 76)
  2. The blue key area counts as a secret and is impossible to miss. (sector 102)
  3. In order to raise the floor in front of the exit, it is necessary to drop down to an area with a switch. On dropping down, there is a side area to the left, whose northern wall has a secret door (marked with a misaligned texture) leading to a medikit. (sector 159)

Bugs[edit]

Demo files[edit]

Areas / screenshots[edit]

Speedrunning[edit]

Routes and tricks[edit]

Current records[edit]

The records for the map at the Doom Speed Demo Archive are:

Run Time Player Date File Notes
UV speed 0:47.97 Eric Baker (The Green Herring) 2009-08-23 djw-047.zip
NM speed
UV max 2:44.23 j4rio 2014-04-06 djw11-244.zip
NM 100S
UV -fast
UV -respawn
UV Tyson
UV pacifist

The data was last verified in its entirety on November 30, 2021.

Deathmatch[edit]

Player spawns[edit]

This level contains four spawn points:

  1. facing north-east. (thing 179)
  2. facing north. (thing 180)
  3. facing south. (thing 181)
  4. facing north. (thing 182)

Statistics[edit]

Map data[edit]

Things 183
Vertices 671*
Linedefs 772
Sidedefs 1051
Sectors 173
* The vertex count without the effect of node building is 599.

Things[edit]

This level contains the following numbers of things per skill level:

Technical information[edit]

Inspiration and development[edit]

Trivia[edit]

See also[edit]

Sources[edit]

External links[edit]