DOOM PSX: Damnation of Eternity

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DOOM PSX: Damnation of Eternity
Start of the levelStart of the level
Author Andrey Skochko
Port Eternity Engine
IWAD Doom II
Year 2024
Link GitHub
This level occupies the map slot MAP01. For other maps which occupy this slot, see Category:MAP01.
Under construction icon-yellow.svgThis article about a map is a stub. Please help the Doom Wiki by adding to it.

DOOM PSX: Damnation of Eternity is a single-level PKE for Doom II using the Eternity Engine source port that was released in March 2024. It was designed by Andrey Skochko (DRON12261) and uses OGG covers of "Main Theme", "The Broken Ones", "Retribution Dawns", and "Finale" from the PSX Doom soundtrack, performed by DAR, as its music tracks.

DOOM PSX: Damnation of Eternity was originally submitted to the ENDOOM Mapping Contest 2024 and was awarded with second place in the Modern group.

Custom content[edit]

Walkthrough[edit]

Map of DOOM PSX: Damnation of Eternity
Letters in italics refer to marked spots on the map. Sector, thing, and linedef numbers in boldface are secrets which count toward the end-of-level tally.

Essentials[edit]

Other points of interest[edit]

Secrets[edit]

  1. Open the door behind the start to get stimpacks, a light armor, and a box of ammo. (sector 42)

Bugs[edit]

Demo files[edit]

Areas / screenshots[edit]

Speedrunning[edit]

Routes and tricks[edit]

Current records[edit]

The records for the map at the Doom Speed Demo Archive are:

Run Time Player Date File Notes
UV speed
NM speed
UV max
NM 100S
UV -fast
UV -respawn
UV Tyson
UV pacifist

The (absence of) data was last verified in its entirety on April 14, 2024.

Statistics[edit]

Map data[edit]

Things 662
Vertices 6691
Linedefs 8209
Sidedefs 13687
Sectors 1607

Things[edit]

This level contains the following numbers of things per skill level:

Technical information[edit]

Inspiration and development[edit]

Trivia[edit]

See also[edit]

Sources[edit]

External links[edit]