DUMP Episode 3: BFG Edition is a collaborative mod for Doom II for ZDoom. Released in October of 2016, it is the third entry in the Doom Upstart Mapping Project series and follows a similar premise as its predecessors, DUMP Episode 1: Fuck Time Limits and DUMP Episode 2: Dump Harder, released months prior. Unlike the first two, however, DUMP 3 was conceived as both a mapping project and a weapons mod, with both components being bundled together but remaining independent of each other. The contest resulted in 80 maps, once again connected through a hub map, where the amount of map completions required to reach the final level depends on the skill level chosen.
Content[edit]
Custom weapons[edit]
Custom monsters[edit]
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All maps listed as they appear in MAPINFO:
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Soundtrack[edit]
- HUBMAP: "Ur-Quan Kzer-Za" theme from Star Control II
- MAP01: "kattastrof" by Gammis of Lemonride
- MAP02: "space5", from Slam Tilt Pinball, composed by Christian Björklund
- MAP03: "Goin' Down the Fast Way" by Lee Jackson, originally from Rise of the Triad
- MAP04: "Sign of Evil" from the SNES version of Doom, originally composed by Robert Prince
- MAP05: "Solitary" from Shinobi III
- MAP06: "Bloodlines" from Castlevania: Dracula X, sequenced to MIDI by Bruno Castro
- MAP07: "06-ARENA2" by Kenny Chow (C.C.Catch), originally from One Must Fall: 2097
- MAP08: "un20.mid" by Bobby Prince, part of the unused Doom MIDIs
- MAP09: "Everybody Off!!!" from Shadow Warrior, composed by Lee Jackson
- MAP10: "Episode 1, Page 1-1" from Comix Zone, composed by Howard Drossin
- MAP11: "Jelly vibes" by Morgan Norrestam (Andromeda)
- MAP12: "Killing Floor" by combatxtreme
- MAP13: "Carnage and Mayhem" by Andrew Sega (Necros), originally from Crusader: No Remorse
- MAP14: "Neo Kobe Steel Factory" from Contra III: The Alien Wars
- MAP15: "Stage 4/6" theme from the unreleased Genesis version of Time Trax, composed by Tim Follin, and "Revenge of Mr. X" from Streets of Rage 2, composed by Yuzo Koshiro
- MAP16: "Zapultura" by Microforce
- MAP17: "hoise 2-34" by The Assassin
- MAP18: "Crucifixion" by Virgil
- MAP19: "Rivendell" by The REW / Nostalgia
- MAP20: MIDI sequence of "A Warm Place" by Trent Reznor
- MAP21: "Zak-zaka-zak-zak" by Jonne Valtonen (Purple Motion)
- MAP22: "ParanoiA" by KurtZ
- MAP23: "hijack.xm"
- MAP24: "Isotoxin" by Necros, originally from Unreal
- MAP25: "Pissed Office Box" from Duke Nukem 3D, composed by Lee Jackson
- MAP26: "Black" by Toby Fox from Homestuck, sequenced to MIDI by Bagel Valley
- MAP27: "molecule's revenge" by Jester
- MAP28: MIDI sequence of "Egypt" from Goldeneye 007
- MAP29: "Den" from Castlevania: Dracula X
- MAP30: "B A T T E R Y" by Betrayer
- MAP31: "Zombi Rises from His Grave" by Petter "Thyrbse" Mårtensen, from Hell Revealed II
- MAP32: "Into the Fire" by Theshooter7
- MAP33: MIDI sequence of "Midnight Sun" by Helloween
- MAP34: "7th-miracle" by Synthetic
- MAP35: "Pico song" by madbrain
- MAP36: "Mission 1" theme from the Genesis version of Terminator 2: The Arcade Game, composed by Matt Furniss
- MAP37: "Quicksilver" by Antti Mäntysaari (minomus)
- MAP38: "Destiny's Promise" by Xaser
- MAP39: "doom.mod"
- MAP40: "Mercury Rain" by Peter Hajba (Skaven)
- MAP41: "Backbeats Forever" by Psycho
- MAP42: Remix of "The Demons From Adrian's Pen" by silentzorah
- MAP43: MIDI sequence of Danger! High Voltage by Electric Six
- MAP44: "Crew Communication" by Necros
- MAP45: "Top Floor" theme from Castlevania: Aria of Sorrow, sequenced to MIDI by Jorge D. Fuentes
- MAP46: "Full Stop/Warfare" from Command & Conquer by Frank Klepacki
- MAP47: "in the Eyes" by Sidewinder
- MAP48: MIDI sequence of the theme from Profondo Rosso
- MAP49: "Purity (My placebo)" by the Deviant
- MAP50: "Crashed Potatoes" by James Paddock (Jimmy)
- MAP52: "winterman's cigars" by substance
- MAP53: MIDI sequence of "Dracula's Castle" from Castlevania: Symphony of the Night, originally composed by Michiru Yamane
- MAP54: "Wacky World" from the Genesis version of The Lost Vikings, composed by Charles Deenen
- MAP55: "Ocean deep" by Noby
- MAP56: MIDI sequence of "Warbrain" by Alkaline Trio
- MAP57: "Submarine" theme from Sparkster
- MAP58: "Skeletonkrew (Comp1)" by Martin Iveson
- MAP59: "An Underlying Problem" from Shovel Knight, composed by Jake Kaufman
- MAP60: MIDI sequence of "Light World Dungeon" from The Legend of Zelda: A Link to the Past, originally composed by Koji Kondo
- MAP61: MIDI sequence of "Midnight Wandering" from Metal Slug 3
- MAP62: "Upper Norfair" from Super Metroid, composed by Kenji Yamamoto
- MAP63: "Angry Science" by Xaser
- MAP64: "Departure" from Duke Nukem 3D, composed by Lee Jackson
- MAP65: "Stage 1" theme from Journey to Silius, sequenced to MIDI by Jayster
- MAP66: MIDI sequence of "Metropolis" from Ratchet & Clank
- MAP67: "Erosion (Fast Mix)" by Basehead
- MAP68: Remix of "Bloody Tears" from Castlevania 2: Simon's Quest
- MAP69: MIDI sequence of "Pas De Deux" by Samuel Barber
- MAP70: "Parallel Dimensions" from Quake, composed by Trent Reznor
- MAP71: MIDI sequence of "Crystal Tears" from Castlevania: Symphony of the Night, sequenced to MIDI by BlackStealth
- MAP72: "Klischee Power Metal" by Impaler
- MAP73: "Piranha's den" by aceman
- MAPFINAL: "hoise 2-34" by The Assassin and "Gateways part II" by Nitro
- SECRET1: "GoldenEye theme" (Fast Remix MIDI)
- SECRET2: "MegaloDOOMia" by Xaser
- SECRET3: "RPG-Battle" by Mikael Nilsson (Cynmusic)
- SECRET4: "Storm Eagle" theme from Mega Man X
- SECRET5: "crush them" by Scrap Heap
- SECRET6: "Symphony of Destruction" by Pip Malt
- Title screen: "Smash Up!" from the SNES version of Gradius 3
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External links[edit]