DUST02: The Dust Fields (Dust Devil)

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Dust Devil maps
This level occupies the map slot DUST02. For other maps with a non-standard slot, see Category:Non-standard map slots.
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DUST02: The Dust Fields is the second map of Dust Devil. It was designed by Captain Toenail and uses the two music tracks "Ambience" and "Wicked Gods," composed by James Paddock (Jimmy).

Walkthrough[edit]

Map of The Dust Fields
Letters in italics refer to marked spots on the map. Sector, thing, and linedef numbers in boldface are secrets which count toward the end-of-level tally.

Essentials[edit]

Other points of interest[edit]

Secrets[edit]

  1. In the large open area of the map, enter the small building directly west of the obelisk. The raised platform in the northwestern corner of the room, with a grenadier and a berserk pack on it, can be lowered by pressing the green diamond switch on the eastern side of the stone ledge with the ragesphere on top, right next to the stairs leading upwards. The berserk counts as the secret. (thing 910)
  2. In the large open area, the central obelisk can be lowered temporarily by running past the small balcony on the southeastern corner of the building directly east of the obelisk. The obelisk will raise again after about 6 seconds (once it's lowered, it waits for 3 seconds). Approach the pedestal surrounding the obelisk from the south to run up the steps in time and collect the soulsphere (and BFG9000 on the lowest two skill levels) on top of it. The soulsphere counts as the secret. (thing 1303)

Bugs[edit]

Demo files[edit]

Areas / screenshots[edit]

Speedrunning[edit]

Routes and tricks[edit]

Current records[edit]

The records for the map at the Doom Speed Demo Archive are:

Run Time Player Date File Notes
UV speed
NM speed
UV max
NM 100S
UV -fast
UV -respawn
UV Tyson
UV pacifist

The (absence of) data was last verified in its entirety on December 13, 2022.

Deathmatch[edit]

Player spawns[edit]

This level contains eleven spawn points:

  1. facing east. (thing 1413)
  2. facing south. (thing 1414)
  3. facing south-west. (thing 1415)
  4. facing north-east. (thing 1416)
  5. facing south. (thing 1417)
  6. facing east. (thing 1418)
  7. facing east. (thing 1419)
  8. facing south-west. (thing 1420)
  9. facing north. (thing 1421)
  10. facing north-east. (thing 1422)
  11. facing west. (thing 1423)

Statistics[edit]

Map data[edit]

Things 1519
Vertices 3649
Linedefs 4189
Sidedefs 6793
Sectors 728

Things[edit]

This level contains the following numbers of things per skill level:

Technical information[edit]

Inspiration and development[edit]

Trivia[edit]

See also[edit]

Sources[edit]

External links[edit]