Dante
From DoomWiki.org
This article or section is a stub. Please help the Doom Wiki by adding to it. |
This article is about the Doom 3 source port. For the inspirational author, see Dante Alighieri.
Dante is a port of the Doom 3 source code by Oliver McFadden that targets OpenGL ES.
External links[edit]
- GitHub repository
- Oliver's Blog
- Fork by AreaScout
- Dante: Open-Source Doom 3 on Phoronix
- Doom 3 Dante Engine Runs Faster With GLX Over EGL on Phoronix
- Specifications and resources in The Linux Game Book
- Doom 3 läuft auf Android on Golem.de