Dark Canyon

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Dark Canyon
The starting area of Dark CanyonThe starting area of Dark Canyon
Author Bernard De Windt
Port Vanilla Doom
IWAD Doom II
Year 2001
Link Dark Canyon
This level occupies the map slot MAP01. For other maps which occupy this slot, see Category:MAP01.
Under construction icon-yellow.svgThis article about a map is a stub. Please help the Doom Wiki by adding to it.

Dark Canyon is a single-level PWAD for Doom II, designed by Bernard De Windt (B.P.R.D) and released in March 2001. It is the author's first published level, although it was never uploaded to the /idgames archive, and was instead released on B.P.R.D's own website. It uses the music track "".

Walkthrough[edit]

Map of Dark Canyon
Letters in italics refer to marked spots on the map. Sector, thing, and linedef numbers in boldface are secrets which count toward the end-of-level tally.

Essentials[edit]

Other points of interest[edit]

Secrets[edit]

  1. At the southwest steps, climb until you see a pentagram on the west side. Shoot the barrels there and open the south wall to get ammo. (sector 14)
  2. At the northeast hall, open the east wall with vents to find a switch. Flipping it will open the caged room with a plasma gun and an invulnerability. (sector 181)

Bugs[edit]

Demo files[edit]

Areas / screenshots[edit]

Speedrunning[edit]

Routes and tricks[edit]

Current records[edit]

The records for the map at the Doom Speed Demo Archive are:

Run Time Player Date File Notes
UV speed
NM speed
UV max 5:18.03 Asure 2024-07-19 darkcanyonm518.zip
NM 100S 2:24.91 Asure 2024-08-20 darkcanyons224.zip
UV -fast 5:24.91 Asure 2024-07-19 darkcanyonf524.zip
UV -respawn
UV Tyson
UV pacifist
NoMo 1:35.91 Santtu Pesonen (MFG38) 2023-11-17 dcanyono13591.zip

The data was last verified in its entirety on September 7, 2024.

Statistics[edit]

Map data[edit]

Things 327
Vertices 807*
Linedefs 913
Sidedefs 1310
Sectors 214
* The vertex count without the effect of node building is 692.

Things[edit]

This level contains the following numbers of things per skill level:

Technical information[edit]

Inspiration and development[edit]

Trivia[edit]

See also[edit]

Sources[edit]

External links[edit]