Dark Tide

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Dark Tide
Add a screenshot and caption
Author Christopher Lutz
Port Limit-removing
IWAD Doom II
Year 2017
Link Doomworld/idgames
Cacoward.png This mod was a runner-up for the 24th Annual Cacowards on Doomworld!
This level occupies the map slot MAP01. For other maps which occupy this slot, see Category:MAP01.
Under construction icon-yellow.svgThis article about a map is a stub. Please help the Doom Wiki by adding to it.

Dark Tide is a single-level PWAD for Doom II along with a limit removing source port that was released in November 2017. It was created by Christopher Lutz and became a runner-up at the 24th Cacowards proceedings.

Walkthrough[edit]

Map of Dark Tide
Letters in italics refer to marked spots on the map. Sector numbers in boldface are secrets which count toward the end-of-level tally.

Essentials[edit]

Other points of interest[edit]

Secrets[edit]

  1. (sector 1918)
  2. (sector 3220)

Bugs[edit]

Demo files[edit]

Areas / screenshots[edit]

Speedrunning[edit]

Routes and tricks[edit]

Current records[edit]

The records for the map at the Doomed Speed Demos Archive are:

Style Time Player Date File Notes
UV speed
NM speed
UV max
NM100S
UV -fast
UV -respawn
UV Tyson
UV pacifist

Miscellaneous demos[edit]

Style Time Player Date File Notes

Deathmatch[edit]

Statistics[edit]

Map data[edit]

Things 1398
Vertices 34705*
Linedefs 46267
Sidedefs 41657
Sectors 5035
* The vertex count without the effect of node building is 34705.

Things[edit]

This level contains the following numbers of things per skill level:

Technical information[edit]

Inspiration and development[edit]

Trivia[edit]

See also[edit]

Sources[edit]

External links[edit]