This level occupies the map slot MAP01. For other maps which occupy this slot, see Category:MAP01.
Dark Tide is a single-level PWAD for Doom II along with a limit removing source port that was released in November 2017. It was created by Christopher Lutz and also requires resources from The Return by TeamTNT. It became a runner-up at the 24th Cacowards proceedings.
Walkthrough[edit]
Essentials[edit]
Other points of interest[edit]
Secrets[edit]
- Head onto the wall west of the castle entrance. From there, climb the steps and cross the bridge heading west and north towards the lift. Instead of taking the lift down, look right and use the misaligned wall for a passage leading up to energy cells and a plasma gun. (sector 1918)
- At the northwest high terrace, which is just north of the boat where the blue key is, run east and spot a switch just before you head indoors. Use it and keep heading east to the floating skull rock. A wall will have lowered here, take the lift down and get the megasphere. (sector 3220)
Demo files[edit]
Areas / screenshots[edit]
Speedrunning[edit]
Routes and tricks[edit]
Current records[edit]
The records for the map at the Doom Speed Demo Archive are:
The data was last verified in its entirety on June 4, 2022.
Statistics[edit]
Map data[edit]
* The vertex count without the effect of node building is 34705.
This level contains the following numbers of things per skill level:
|
Multiplayer
|
Monsters |
1-2 |
3 |
4-5
|
Zombieman |
11 |
20 |
27
|
Shotgun guy |
32 |
58 |
79
|
Heavy weapon dude |
42 |
62 |
88
|
Imp |
33 |
54 |
68
|
Demon |
7 |
11 |
14
|
Spectre |
3 |
6 |
9
|
Revenant |
14 |
21 |
28
|
Cacodemon |
11 |
23 |
33
|
Pain elemental |
1 |
2 |
2
|
Hell knight |
9 |
14 |
21
|
Baron of Hell |
12
|
Arachnotron |
1 |
2 |
3
|
Mancubus |
5 |
8 |
10
|
Arch-vile |
4
|
Spiderdemon |
2
|
Cyberdemon |
2
|
Weapons |
1-2 |
3 |
4-5
|
Shotgun |
2
|
Super shotgun |
4
|
Chaingun |
3
|
Rocket launcher |
7
|
Plasma gun |
3
|
BFG9000 |
1
|
Ammunition |
1-2 |
3 |
4-5
|
Clip |
30
|
Box of bullets |
8
|
4 shotgun shells |
56
|
Box of shotgun shells |
8
|
Rocket |
44
|
Box of rockets |
6
|
Energy cell |
23
|
Energy cell pack |
3
|
Health & Armor |
1-2 |
3 |
4-5
|
Stimpack |
57
|
Medikit |
23
|
Armor |
1
|
Megaarmor |
3
|
Items |
1-2 |
3 |
4-5
|
Armor bonus |
32
|
Health bonus |
24
|
Supercharge |
2
|
Megasphere |
2
|
Backpack |
4
|
Berserk |
3
|
Partial invisibility |
1
|
Keys |
1-2 |
3 |
4-5
|
Blue skull key |
1
|
Red skull key |
1
|
Yellow skull key |
1
|
Miscellaneous |
1-2 |
3 |
4-5
|
Cooperative start |
4
|
Teleport landing |
20
|
|
Technical information[edit]
Inspiration and development[edit]
See also[edit]
Sources[edit]
External links[edit]