Dave

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Dave
The starting areaThe starting area
Author David Bruni
Port Vanilla Doom
IWAD Doom
Year 1994
Link Doomworld/idgames
This level occupies the map slot E1M1. For other maps which occupy this slot, see Category:E1M1.
Under construction icon-yellow.svgThis article about a map is a stub. Please help the Doom Wiki by adding to it.

Dave is a single-level PWAD for Doom, designed by David Bruni in 1994.

This map appears on Maximum Doom as DAVE.WAD.

Walkthrough[edit]

Map of Dave
Letters in italics refer to marked spots on the map. Sector, thing, and linedef numbers in boldface are secrets which count toward the end-of-level tally.

Essentials[edit]

Other points of interest[edit]

Secrets[edit]

  1. In the east of the level is a dark passage with red floors and ceilings. In the north-east of this passage (near the four armor bonuses) is a secret door leading to a light amplification visor. (sector 76)
  2. In the far west, near the twitching impaled human, is a secret door to the west (marked with a misaligned texture) leading to four demons and two boxes of bullets. (sector 57)

Bugs[edit]

The player 2-4 starts (Things 114, 115, and 116) have no flags set for any of the difficulty classes, but because of special handling in the engine, they function normally in the level.

Demo files[edit]

Areas / screenshots[edit]

Speedrunning[edit]

Routes and tricks[edit]

Current records[edit]

The records for the map at the Doom Speed Demo Archive are:

Run Time Player Date File Notes
UV speed 0:06.34 Napsalm 2024-01-19 dmdave11p634.zip Cross-listed from Pacifist
NM speed 0:06.37 Napsalm 2024-01-19 dmdave11n637.zip
UV max 1:57.77 Eric Baker (The Green Herring) 2012-10-19 dave-157.zip
NM 100S
UV -fast
UV -respawn
UV Tyson
UV pacifist 0:06.34 Napsalm 2024-01-19 dmdave11p634.zip

The data was last verified in its entirety on January 27, 2024.

Statistics[edit]

Map data[edit]

Things 161
Vertices 327*
Linedefs 449
Sidedefs 599
Sectors 145
* The vertex count without the effect of node building is 309.

Things[edit]

This level contains the following numbers of things per skill level:

Technical information[edit]

Inspiration and development[edit]

Trivia[edit]

See also[edit]

Sources[edit]

External links[edit]