This level occupies the map slot E1M1. For other maps which occupy this slot, see Category:E1M1.
Dave1 is a single-level PWAD for Doom, designed by David Bruni in 1994. The level revolves around exploring a very tight concrete base with long corridors and secret rooms. It uses hitscanner enemies in great lengths.
Walkthrough[edit]
Essentials[edit]
Other points of interest[edit]
Secrets[edit]
- Head east from the start through a door. The north and south walls have secret doors opposite each other - the northern one leads to a backpack, an armor, and two boxes of shotgun shells. On multiplayer there is also a plasma rifle and two energy cell packs. (sector 20)
- The southern door (see #1) leads to a chaingun and four boxes of bullets. (sector 24)
- Head north from the start through a door. The door to the west which ultimately leads to the blue key counts as a secret and is impossible to miss. (sector 73)
- Approaching the area with the armor bonuses (north-east of the blue key) opens up several traps, one of which contains four spectres. This room has a secret door to the north, leading to an area with several monsters. (sector 183)
- The final two doors leading to the blue key count as secret and are impossible to miss. (sector 198)
- See #5. (sector 189)
- The door opposite #3 is a secret door which leads to an area with some more monsters. (sector 96)
- Shortly after going through #7 is an area with three demons. There is a secret door to the north here, leading to two boxes of bullets and two medikits. (sector 104)
Demo files[edit]
Areas / screenshots[edit]
Speedrunning[edit]
Routes and tricks[edit]
Current records[edit]
The records for the map at the Doom Speed Demo Archive are:
The data was last verified in its entirety on November 30, 2021.
Statistics[edit]
Map data[edit]
* The vertex count without the effect of node building is 655.
This level contains the following numbers of things per skill level:
|
Multiplayer
|
Monsters |
1-2 |
3 |
4-5
|
Zombieman |
24
|
Shotgun guy |
44
|
Imp |
32
|
Demon |
19
|
Spectre |
8
|
Cacodemon |
7
|
Baron of Hell |
2
|
Weapons |
1-2 |
3 |
4-5
|
Shotgun |
1
|
Chaingun |
1
|
Rocket launcher |
1
|
Plasma gun |
1
|
Ammunition |
1-2 |
3 |
4-5
|
Box of bullets |
12
|
4 shotgun shells |
3
|
Box of shotgun shells |
2
|
Box of rockets |
6
|
Energy cell pack |
3
|
Health & Armor |
1-2 |
3 |
4-5
|
Medikit |
12
|
Armor |
1
|
Items |
1-2 |
3 |
4-5
|
Armor bonus |
5
|
Supercharge |
1
|
Backpack |
1
|
Partial invisibility |
1
|
Keys |
1-2 |
3 |
4-5
|
Blue keycard |
1
|
Miscellaneous |
1-2 |
3 |
4-5
|
Cooperative start |
4
|
|
Technical information[edit]
Inspiration and development[edit]
See also[edit]
Sources[edit]
External links[edit]