Dave Swift
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Dave Swift (alias Mud) is a Doom level designer who is known for his own MUD series of levels as well as his contributions to the H2H-Xmas project.
Body of work[edit]
1994[edit]
- MUDWADS (Doomworld/idgames)
- MUDWADS - The Infiltrator (Doomworld/idgames)
- YOEDDY (Doomworld/idgames)
- DM2MUD (Doomworld/idgames)
- BATTLESTATION 1 (Doomworld/idgames)
- MUDRAM (Doomworld/idgames)
1995[edit]
- PROTOMUD (Doomworld/idgames)
- H2HMUDD1 (Doomworld/idgames)
- H2HMUD01 (Doomworld/idgames)
- H2HMUD02 (Doomworld/idgames)
- H2HMUD03 (Doomworld/idgames)
- H2HMUD04 (Doomworld/idgames)
- H2HMUDDX (Doomworld/idgames)
- The Hall Of The H2HMud DooMGods core (Doomworld/idgames)
- H2H-Xmas (Doomworld/idgames)
- MAP12: The Court Yard (with Jimmy Sieben (EvilGenius), Greg Lewis (Tree), Mark Gundy and Jim Elson (H2HMud))
- MAP13: Town Square
- MAP14: Mini Malls (with Jimmy Sieben (EvilGenius), Greg Lewis (Tree), Mark Gundy and Jim Elson (H2HMud))
- MAP15: Urban Jungle (with Jimmy Sieben (EvilGenius), Greg Lewis (Tree), Mark Gundy and Jim Elson (H2HMud))
- MAP17: Chopping Mall (with Jimmy Sieben (EvilGenius), Greg Lewis (Tree), Mark Gundy and Jim Elson (H2HMud))
- MAP24: Working Hard
- MAP28: Main Office
- MAP29: Main Branch