David Shaw (Tolwyn)
From DoomWiki.org
David Shaw (alias Tolwyn) is a musician who composed music for numerous Doom projects of the 1990s, usually in collaboration with Mark Klem. He also designed a few levels and was a member of The Alpha Dog Alliance team on the production of STRAIN.
Contents
Body of work[edit]
1995[edit]
- Insertion Map 01 (Doomworld/idgames)
- Insertion Map 02 (Doomworld/idgames)
1996[edit]
- Icarus: Alien Vanguard (Doomworld/idgames)
- Music for title screen and maps 01, 02, 15 and 24
- Memento Mori II (Doomworld/idgames)
- Music
- Bloodlands (Doomworld/idgames)
- Intermission music
- Grievance (Doomworld/idgames)
- Intermission music
1997[edit]
- The Talosian Incident (Doomworld/idgames)
- Music for MAP16
- Requiem (Doomworld/idgames)
- Music
- GothicDM (Doomworld/idgames)
- Music
- STRAIN (Original: Doomworld/idgames; 2015 repackage: Doomworld/idgames)
- Music
- STRAIN DeathMatch Levels (Doomworld/idgames)
- Music
- Pursuit (Doomworld/idgames)
- Intermission music
1998[edit]
- Insertion (Doomworld/idgames)
- MAP01: Sabbatical
- MAP02: Abandoned Station
- MAP03: Cakewalk (with Stephen Watson)
- MAP04: Inner Sanctum
- MAP10: Hanford Disaster (with Stephen Watson and Thomas Evans)
- MAP11: Focal Point (with Adam Williamson)
- All music
- GothicDM 2 (Doomworld/idgames)
- Music for MAP16
2004[edit]
- Outpost Recon (Doomworld/idgames)
- An Affinity For Pain (Doomworld/idgames)
2010[edit]
- Spacious Depot of Decay (Doomworld/idgames)
2018[edit]
- Requiem Reimagined, an album of Requiem's songs rearranged