DeXiaZ
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DeXiaZ is a Doom level designer who contributed to a number of community projects.
Body of work[edit]
2015[edit]
2017[edit]
- Congestion 192 (Doomworld forums thread)
- MAP19
2018[edit]
- Doom 64 for Doom II (Doomworld/idgames)
- MAP07: Even Simpler (with Brett Harrell (Mechadon))
- MAP16: Dark Citadel (with Nevander and Brett Harrell (Mechadon))
- MAP25: Pitfalls (with Brett Harrell (Mechadon))
- Recycled (Doomworld/idgames)
- MAP06: Purpled
2019[edit]
- Linear Doom (ModDB)
- PlayStation Doom: Master Edition
- Converted Gotcha!, Trapped On Titan, Black Tower, Bad Dream, Shipping/Respawning, Mount Pain, The Sewers, Cyberden, Baphomet's Demense, Betray.
2021[edit]
- TWANGO1 (Doomworld/idgames)
- MAP07: Even Simpler (with Brett Harrell (Mechadon) and OpenRift)
2022[edit]
- Doom 2: The Way We Remember It (Doomworld/idgames)
- Ethereal Breakdown (Doomworld forums thread)
- MAP18: Hollywood Holocaust (with JS Graham and Immorpher)
- MAP25: Residence of Evil (with raindom12)
- MAP31: Escape the Castle (with AFADoomer)