Degeneration I
From DoomWiki.org
Degeneration I | |
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Author | Brian Rowan |
Port | Vanilla Doom |
IWAD | Doom |
Year | 1994 |
Link | Doomworld/idgames |
This level occupies the map slot E2M1. For other maps which occupy this slot, see Category:E2M1.
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Degeneration I is a single-level PWAD for Doom that was released in 1994. It was designed by Brian J. Rowan (Blazkowicz) a.k.a. Brian J. Jacobs.
Contents
Walkthrough[edit]
Letters in italics refer to marked spots on the map. Sector, thing, and linedef numbers in boldface are secrets which count toward the end-of-level tally.
Essentials[edit]
Other points of interest[edit]
Secrets[edit]
- The south-west corner of the start room is a secret lift leading to two health bonuses, an armor bonus, and a switch. The switch opens up a teleporter to the north-east of the area behind the first door leading to three imps (one on easy skill), a backpack, a rocket launcher, two boxes of rockets, and a box of shotgun shells. (sector 16)
- Take the door south of the room with the arrowhead-shaped nukage. Part-way along this corridor is a secret door to the east leading to a teleporter to four health bonuses, a BFG9000, and two energy cells. (sector 38)
- The south-west corner of the red key room has a box of rockets. Shoot the lights to the south - a door opens, revealing access to a teleporter to two health bonuses, an armor bonus, a plasma rifle, and an energy cell pack. The wall west of the teleporter has a switch. (sector 97)
- The blue key room has a secret door on the east wall leading to a light amplification visor. (sector 109)
- Pressing the switch in #3 opens a door in the blue key room leading to a teleporter to a partial invisibility (not on easy skill) (sector 144)
Bugs[edit]
Demo files[edit]
Areas / screenshots[edit]
Speedrunning[edit]
Routes and tricks[edit]
Current records[edit]
The records for the map at the Doom Speed Demo Archive are:
Run | Time | Player | Date | File | Notes |
---|---|---|---|---|---|
UV speed | |||||
NM speed | |||||
UV max | 3:58.94 | Eric Baker (The Green Herring) | 2013-01-02 | deg1-358.zip | |
NM 100S | |||||
UV -fast | |||||
UV -respawn | |||||
UV Tyson | |||||
UV pacifist |
The data was last verified in its entirety on November 30, 2021.
Deathmatch[edit]
Player spawns[edit]
This level contains only one spawn point, making it unplayable in deathmatch mode:
- facing north. (thing 0)
Statistics[edit]
Map data[edit]
Things | 258 |
Vertices | 899* |
Linedefs | 980 |
Sidedefs | 1300 |
Sectors | 201 |
Things[edit]
This level contains the following numbers of things per skill level:
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