Desert Crypt
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Desert Crypt | |
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Author | Ken Phipps |
Port | Vanilla Heretic |
IWAD | Heretic |
Year | 1998 |
Link | Doomworld/idgames |
This level occupies the map slot E2M1. For other maps which occupy this slot, see Category:E2M1.
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Desert Crypt is a single-level PWAD For Heretic, designed by Ken Phipps and released in November 1998. The level is themed around a desert map style, with deep fortresses as the main level narrative and complex underground structures. It uses a variety of visual scenarios throughout its duration, such as lava craters, marble tunnels, water canals, sewers and outdoors.
Contents
Walkthrough[edit]
Letters in italics refer to marked spots on the map. Sector, thing, and linedef numbers in boldface are secrets which count toward the end-of-level tally.
Essentials[edit]
Other points of interest[edit]
Secrets[edit]
There are no official secrets on this map.
Bugs[edit]
Demo files[edit]
Areas / screenshots[edit]
Speedrunning[edit]
As this level does not contain official secrets, the NM 100S category is redundant.
Routes and tricks[edit]
Current records[edit]
The records for the map at the Doom Speed Demo Archive are:
Run | Time | Player | Date | File | Notes |
---|---|---|---|---|---|
SM speed | |||||
SM max | |||||
BP speed | |||||
BP max | |||||
NM speed | |||||
Tyson | |||||
Pacifist |
The (absence of) data was last verified in its entirety on March 27, 2022.
Statistics[edit]
Map data[edit]
Things | 436 |
Vertices | 3518* |
Linedefs | 3621 |
Sidedefs | 5506 |
Sectors | 685 |
Things[edit]
This level contains the following numbers of things per skill level:
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