Deus Vult II

From DoomWiki.org

Deus Vult II
Title screen
Author Huy Pham (Doom Marine)
Port Boom-compatible
IWAD Doom II
Year 2008
Link Doomworld/idgames
Cacoward.png This mod received one of the 2008 Cacowards on Doomworld!

Deus Vult II is a twelve level episode replacement WAD created by Huy Pham (Doom Marine). As with the first Deus Vult, it contains maps rich with nigh-overwhelming opposition, in the vein of Alien Vendetta or Hell Revealed, with difficulty increasing sharply in the later levels.

It received one of regular awards during the 2008 Cacowards as well as the Mordeth award.

Content[edit]

Deus Vult II modifies several weapons in the protagonist's arsenal and adds a couple of custom monsters, coded through DeHackEd tweaks including the flying baron of Hell seen in Erik Alm's Scythe 2 as well as the Cleric from Hexen.

It also features three different soundtracks: the "Ultimate" soundtrack heard in ZDoom (all levels except MAP19 use MP3 music), the "idgame" soundtrack heard in ZDoom (maps 12 and 22 use MIDI music again), and the MIDI soundtrack heard when playing in a port without support for ZDoom's old MAPINFO syntax. The MAPINFO lump is also used to give a different music theme to the text screen between MAP31 and MAP32, and another for the transition between MAP20 and MAP21, from the other text screens.

Levels[edit]

MIDI soundtrack[edit]

MP3 soundtrack[edit]

Built-in demos[edit]

This WAD features three built-in demos. All require Doom II with a Boom-compatible v2.02 source port to view them. The demo levels are:

Demo Level Skill Tics Length
DEMO1 MAP02: Mutagen 4 5198 2:28.51
DEMO2 MAP13: Eagle's Nest 4 5636 2:41.03
DEMO3 MAP19: Stargate 4 6317 3:00.49

Speedrunning[edit]

Current records[edit]

The DSDA episode records for Deus Vult II are:

Run Time Player Date File Notes
UV speed episode, MAP21-MAP30 00:54 Axuris 2023-02-23 dv221-30-54.zip

The data was last verified in its entirety on March 4, 2023.

Trivia[edit]

  • Peculiarly, Deus Vult II: The First Edition as released on the /idgames archive included a separate GZDoom executable in its ZIP file. It is called by two custom batch files (Deus Vult II.bat or Deus Vult II OpenGL.bat) to either start in software rendering mode or in OpenGL mode. The included GZDoom executable is version 1.1.0, corresponding with ZDoom 2.2.0 (r748), dated February 15, 2008. It also includes an additional ZIP file containing a version of PrBoom to play the included demos located in the Extra folder. The included executable is version 2.4.8.3-Test, dated February 24, 2008.

External links[edit]