Diabolos

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Diabolos
Add a screenshot and caption
Author T. Elliot Cannon
Port Vanilla Doom
IWAD Doom II
Year 1996
Link Doomworld/idgames
This level occupies the map slot MAP01. For other maps which occupy this slot, see Category:MAP01.
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Diabolos is a single-level PWAD released in 1996 for Doom II. It was designed by T. Elliot Cannon (Myscha the Sled Dog) and uses the music track "".

Walkthrough[edit]

Map of Diabolos
Letters in italics refer to marked spots on the map. Sector, thing, and linedef numbers in boldface are secrets which count toward the end-of-level tally.

Essentials[edit]

Other points of interest[edit]

Secrets[edit]

  1. When you reach the thin bridge over water, get on it, looking to the right to spot pain elementals. Head in that direction towards the blue torch, but just before the platform where the torch is on, find the recessed wall to your right and use it to reach the area where the pain elementals came from. You will find a soul sphere and some ammo clips. (sector 75)

Bugs[edit]

Demo files[edit]

The release includes a separate demo file, MYSDIAB.LMP, by the author. It requires Doom II v1.9 to be viewed and runs for 21:04.14 (44245 tics), showing off the level on Ultra-Violence.

Areas / screenshots[edit]

Speedrunning[edit]

Routes and tricks[edit]

Current records[edit]

The records for the map at the Doom Speed Demo Archive are:

Run Time Player Date File Notes
UV speed
NM speed
UV max 7:18.20 vdgg 2015-03-27 diab-718.zip
NM 100S
UV -fast
UV -respawn
UV Tyson
UV pacifist

The data was last verified in its entirety on December 6, 2021.

Deathmatch[edit]

Player spawns[edit]

This level contains six spawn points:

  1. facing north-east. (thing 331)
  2. facing south-west. (thing 332)
  3. facing north-west. (thing 333)
  4. facing north-east. (thing 334)
  5. facing north-east. (thing 335)
  6. facing south-east. (thing 336)

Statistics[edit]

Map data[edit]

Things 337
Vertices 1337*
Linedefs 1478
Sidedefs 2088
Sectors 281

* The vertex count without the effect of node building is 1187.

Things[edit]

This level contains the following numbers of things per skill level:

Technical information[edit]

Inspiration and development[edit]

Trivia[edit]

See also[edit]

Sources[edit]

External links[edit]