Didy
From DoomWiki.org
![]() | This article or section is a stub. Please help the Doom Wiki by adding to it. |
Didy is a Doom level designer who created, and contributed to, a number of WADs and community projects, including the Cacoward-winning Sine Die and Monster Hunter Ltd. Part I & Part II, and Cacoward runners-up such as For Whom the Bell Tolls and Bauhaus.
Body of work[edit]
2005[edit]
- For Whom the Bell Tolls (Doomworld/idgames)
- Blofeld X (Doomworld/idgames)
2006[edit]
- Blowup (Doomworld/idgames)
2007[edit]
- Beluga (Doomworld/idgames)
- Sigma (Doomworld/idgames)
- Sine Die (Doomworld/idgames)
2008[edit]
2012[edit]
- Dubai (Doomworld/idgames)
2014[edit]
- Monster Hunter Ltd. Part I (Doomworld/idgames)
- Monster Hunter Ltd. Part II (Doomworld/idgames)
- Bauhaus (Doomworld/idgames)
2016[edit]
2017[edit]
- The Red Line (Doomworld/idgames)