Dock 69


Dock 69
The starting areaThe starting area
Author Capone
Port Vanilla Doom
Year 1997
Link Doomworld/idgames
This level occupies the map slot MAP01. For other maps which occupy this slot, see Category:MAP01.

Dock 69 is a single-level PWAD for Doom II. It was designed by Capone and released in 1997.


Map of Dock 69
Letters in italics refer to marked spots on the map. Sector, thing, and linedef numbers in boldface are secrets which count toward the end-of-level tally.


This is a simple map. You start in a closed room, in front of you is the next area with several hitscanner enemies. Outside, watch out for the Wolfenstein SS and shotgun guys. Follow the straight path through the only door. You will enter a semi-circular room. Head east and then go down. You will enter a green marble room. At the bottom is a switch that lowers some platforms with multiple weapons, a few Hell knights and the blue key.

Once you have the blue key, go back and go west, and at the very bottom you will see the exit easily.

Other points of interest[edit]


  1. Shoot the wall behind the start to get a berserk pack. (sector 2)
  2. In the second room, use the west switch to lower a box of ammo or a box of shotgun shells depending on your skill level. (sector 6)
  3. In the second room, use the east switch to lower a soul sphere or a medikit depending on your skill level. (sector 53)
  4. In the third area, go to the fourth area, then return to the third area and get the super shotgun to the east. You will teleport to a box of shotgun shells, as well as a box of rockets if you are playing on Hurt Me Plenty. (sector 15)


Demo files[edit]

Areas / screenshots[edit]


Routes and tricks[edit]

Current records[edit]

The records for the map at the Doom Speed Demo Archive are:

Run Time Player Date File Notes
UV speed
NM speed
UV max
NM 100S
UV -fast
UV -respawn
UV Tyson
UV pacifist

The (absence of) data was last verified in its entirety on December 6, 2021.


Map data[edit]

Things 108
Vertices 389*
Linedefs 404
Sidedefs 617
Sectors 78
* The vertex count without the effect of node building is 338.


This level contains the following numbers of things per skill level:

Technical information[edit]

Inspiration and development[edit]


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