Dock 69
From DoomWiki.org
Dock 69 | |
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Author | Capone |
Port | Vanilla Doom |
IWAD | Doom II |
Year | 1997 |
Link | Doomworld/idgames |
Dock 69 is a single-level PWAD for Doom II. It was designed by Capone and released in 1997.
Contents
Walkthrough[edit]
Essentials[edit]
This is a simple map. You start in a closed room, in front of you is the next area with several hitscanner enemies. Outside, watch out for the Wolfenstein SS and shotgun guys. Follow the straight path through the only door. You will enter a semi-circular room. Head east and then go down. You will enter a green marble room. At the bottom is a switch that lowers some platforms with multiple weapons, a few Hell knights and the blue key.
Once you have the blue key, go back and go west, and at the very bottom you will see the exit easily.
Other points of interest[edit]
Secrets[edit]
- Shoot the wall behind the start to get a berserk pack. (sector 2)
- In the second room, use the west switch to lower a box of ammo or a box of shotgun shells depending on your skill level. (sector 6)
- In the second room, use the east switch to lower a soul sphere or a medikit depending on your skill level. (sector 53)
- In the third area, go to the fourth area, then return to the third area and get the super shotgun to the east. You will teleport to a box of shotgun shells, as well as a box of rockets if you are playing on Hurt Me Plenty. (sector 15)
Bugs[edit]
Demo files[edit]
Areas / screenshots[edit]
Speedrunning[edit]
Routes and tricks[edit]
Current records[edit]
The records for the map at the Doom Speed Demo Archive are:
Run | Time | Player | Date | File | Notes |
---|---|---|---|---|---|
UV speed | |||||
NM speed | |||||
UV max | |||||
NM 100S | |||||
UV -fast | |||||
UV -respawn | |||||
UV Tyson | |||||
UV pacifist |
The (absence of) data was last verified in its entirety on December 6, 2021.
Statistics[edit]
Map data[edit]
Things | 108 |
Vertices | 389* |
Linedefs | 404 |
Sidedefs | 617 |
Sectors | 78 |
Things[edit]
This level contains the following numbers of things per skill level:
|