Doom: The Dark Ages: Revelations

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Key art.
Official trailer.

Doom: The Dark Ages | Revelations is the downloadable content expansion for Doom: The Dark Ages officially announced by id Software and Bethesda Softworks on June 7, 2026, with release scheduled for a month later on July 7.[1]

Plot[edit]

Wounded and betrayed, the Slayer is thrust into a merciless purgatory only escapable by confronting haunting truths and forging new strength with the help of a mysterious ally. He must ascend from the prison of his mind and fight an abomination of the gods to set his followers on the path to freedom.[1]

Characters[edit]

New enemies[edit]

New weapons[edit]

New missions[edit]

Distribution[edit]

Owners of the Premium Edition or Collectors Bundle will receive the DLC at launch automatically. Base game players can purchase the standalone DLC for US $19.99, or upgrade their game to the Premium Edition for $34.99.[1]

Pre-release[edit]

Some information regarding the expansion was drip-fed by id and Bethesda, particularly by creative director Hugo Martin via the "Slayers Club Live" streaming events:

Combat[edit]

  • Master Arenas may implement something similar to Doom Eternal's Slayer Gates or Escalation Encounters.
  • Mobility will play a major role in the DLC.
  • A secret weapon that will require work to unlock. The weapon is "tied to a meaningful piece of lore, that [id is] going to share with us."
  • The DLC skill ceiling is super high.
    • Quickswapping tech in the DLC, but in a way that must be earned. "It's done in a way that you aren't anticipating."
  • Spear weapon will allow dashing. "You could maybe dash evade and stab with something."

Exploration[edit]

  • Players will see more of the Cosmic Realm.
  • There will be a hub area, the Kreed Maykr's ship, which will "expand in meaningful ways."
  • Exploration will have a stronger role in overall progression.
  • Challenges will also be based on combat, exploration and puzzles.
  • DLC will be more "Metroidvania-esque", with significant backtracking.
  • Additional mobility options will be available, and some sections will require them.
  • Roughly 30% of content will be inaccessible until the DLC's story is completed.
  • Expected to be large. "It's basically like a sequel", according to Hugo.

Lore[edit]

  • The Khan Maykr will return.
    • Nika Futterman will be reprising her role as voice actor.
  • Daisy will make an appearance.
  • Major lore questions fans have asked about will be pushed forward.
  • Teases relating to the Night Sentinel civil war, the Wretch, and "armor".
  • Marok will have a role in the DLC.
  • Cutscenes will be more immersive, possibly in first-person.
  • The Order of the Six (the High Council) are likely targets.
  • Darin De Paul (voice of Hayden/Kreed) returns in the DLC.
  • The story is more of an experience than something simply watched, with more environmental storytelling.
  • Codex entries will not necessarily be longer, but will be more worthwhile to collect and read.

Ripatorium 3.0[edit]

  • Ripatorium 3.0 will launch alongside the DLC.
  • Slots to save personal encounters.
  • More Ripatorium maps.
  • Togglable instant respawns for waves.
  • Easier way to share encounters.

Music[edit]

Listings for the soundtrack release were noticed online on June 26, with a release date set for July 7, 2026.

See also[edit]

References[edit]