DoomEd 4.2



DoomEd 4.2 splash screen.

Developer(s) Geoff Allan
Development status Discontinued
Written in C++
Target Platform Windows
This article is about Geoff Allan's editor. For id Software's map editor, see DoomEd.

DoomEd (formerly known as Wadder and Doom Editor - The Real Thing) is a shareware sector based easy access level editor for Windows 3.1, supporting Doom, Ultimate Doom, Doom II and to a degree Heretic, by Geoff Allan. It also features a built-in basic WAD editor and a node-builder.

DoomEd was one of the first Windows editors released and also had then one of the most automated UIs, making it the ideal choice for people new to Doom mapping. The last version was released in January of 1995 and the source was later released in mid 1997.

One of DoomEd's interesting features is that it allows the mapper to name each tag, making it easier to keep track than mere numbers. This information is stored in a TAGDESC lump following the rest of the map's lumps (after BLOCKMAP). In earlier versions of DoomEd, the TAGDESC lump was named PLATFORM; while the name changed the format did not and DoomEd 4.2 can load both.


DoomEd was originally called Wadder and was initially written in BASIC, then two weeks later rewritten in C++.

  • v1.2
  • v2.00 was released on February 6, 1994.
  • v2.00b was released on February 10, 1994.
  • v2.10 was released on February 11, 1994.
  • v2.20 was released on February 19, 1994.
  • v2.30 was made on March 9, 1994 (no public release).
  • v2.40 was made on March 18, 1994 (no public release).
  • v2.41 was released on March 19, 1994.
  • v2.42a was released on March 22, 1994.
  • v2.50b was released on March 28, 1994.
  • v2.50b3 was released on March 30, 1994.
  • v2.60b was released on April 20, 1994.
  • v2.60b2 was released on April 24, 1994.
  • v2.60b4 was released on May 21, 1994.
  • v3.0 alpha 8 was released on August 7, 1994.
  • v3.0b
  • v4.2 was released on January 28, 1995.


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