DoomX
From DoomWiki.org
DoomX | |
Codebase | WinDoom |
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Developer(s) | Carcharius, LikkleBaer, Lantus (Dimitris Giannakis/ModernVintageGamer) |
Development status | Discontinued |
Written in | C |
Target platform | Xbox |
Available in | English (United States) |
License | Doom Source License |
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DoomX (also called Doom-X) is a source port of Doom for the Xbox.
Contents
History[edit]
Lantus was the original developer of the port, he abandoned development after a development version leaked.[1] After this development was taken over by Carcharius and LikkleBaer, who released v1.0 Beta, v1.1 Beta, v2.0 Beta and v2.2 Beta.
Features[edit]
- Multiplayer using System link
External links[edit]
- DoomX V2.2 Beta thread on xboxscene.org forums
- Doom-X article on GameBrew
References[edit]
- ↑ Lantus (22 May 2003). "DoomX development suspended indefinetly." ClassicX Xbox Official Site (archived 🏛). Retrieved 4 August 2024.
Source code genealogy | ||
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Based on | Name | Base for |
WinDoom | DoomX | None |