Doom (ZX Spectrum)
From DoomWiki.org
Doom for the ZX Spectrum was an unauthorized fan game version of Doom for the Sinclair ZX Spectrum home computer system running the TR-DOS operating system. It was developed by Spectrum programmers Sauron and RPSG of the Russian Digital Reality demo team. An early demo was included as a covertape feature in a 1997 issue of ZX Files Megatape 1. A more fleshed-out pre-release version 1.5 was also made available later. A final complete version of the game was never released, however.
Contents
Features[edit]
The game engine consists of a Wolfenstein 3D-like raycasted point of view rendered in one of three screen modes. Monochrome mode places game play in a small monochrome window in the center of a colorful border using the ZX Spectrum's basic 256x192 attribute video mode. The two "fullscreen" modes utilize most of the available screen space for action in color, one with scanlines and the other without. Game content is entirely custom, though heavily inspired by the official Doom artwork. The game is controllable via the keyboard. Imps and zombies are included in the game's enemies, and the pistol and rocket launcher are among supported weapons.
Gallery[edit]
Fullscreen mode 2 in the pre-release version. The player is firing the pistol at an imp.
See also[edit]
External links[edit]
- Doom at World of Spectrum
- ZX Files Megatape 1 at World of Spectrum
- Doom at Spectrum Computing
- Doom (pre-release) at Spectrum Computing
- Doom For ZX Spectrum V1.5 at Archive.org
- Article from Indie Retro News
- Video of game play by yerzmyey on YouTube
- DOOM ZX Spectrum (Quick Play) by Nostalgia Nerd on YouTube
- DOOM 128K (2023: Tape version recovered) Walkthrough, ZX Spectrum by Modern ZX-Retro Gaming on YouTube
- ZX Spectrum -=Doom=- ver.128K by Saberman RetroNews on YouTube
- Thread on Doomworld forums
- Soundtrack thread on Doomworld forums
- Doom engine conversion on Doomworld forums
- Post on ZDaemon forums
- DOOM on ZX81?! proof of concept