Doom Plus (Acorn RiscOS)
From DoomWiki.org
The title given to this article is incorrect due to technical limitations. The correct title is Doom+.
Doom+ is an officially licensed source port for Acorn Computers RISC OS by R-Comp International. It is a more advanced port based on the company's original offering, with additional features and bug fixes, but requiring a more powerful machine to run. Doom+ was developed by Justin Fletcher, from the original RComp release of Doom which was ported by Eddie Edwards.[1]
Features[edit]
- Supports resolutions up to 1280x1024 with color depths of up to 24 bits per pixel.
- Transparency and translucency effects.
- Supports a scalable desktop window.
- 8-channel stereo sound effects.
- General MIDI music.
- CD audio support.
- Atmospheric music adjustment.
- Works with all official Doom game IWADs.
- Plays all standard correctly built PWADs, and can merge sprites and flats.
- Network-ready (TCP-IP/UDP, serial, modem).
- Includes a frontend and tools.
- Joystick and gamepad support.
- "Picture-in-picture" overlaid automap.
- Low-detail mode restored.
- Monster and player proximity sensor.
- In-game real-time clock with settable alarm.
- Enhanced "quick status" HUD.
- Kills and secrets displayable in the automap.
- Obituary messages.
- Secret area found notification.
Bug fixes[edit]
- Save game limit removed.
- Visplane and drawsegs overflows removed.
- Spectres appear correctly versus earlier Acorn ports.
- Slime trail removal, similar to MBF.
System requirements[edit]
- ARM3 or higher, StrongArm Enhanced
- 4 MB RAM required; 8 MB or more preferable
- Hard disk with 1 MB free space; 30 MB recommended
External links[edit]
- Leisure software at R-Comp Interactive
- Interview with Justin Fletcher
References[edit]
- ↑ Fletcher, Justin (30 March 2013). "Gerph - RISC OS Rambles - Doom+." Gerph.org. Retrieved 26 August 2018.
Source code genealogy | ||
---|---|---|
Based on | Name | Base for |
Doom (Acorn RiscOS) | Doom+ | None |