Doom for the DC
From DoomWiki.org
Doom for Dreamcast | |
Codebase | ADoomPPC |
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Developer(s) | Joseph Fenton |
Latest release | 1.4 (2011-02-27, 14 years ago) |
Target platform | Sega Dreamcast |
License | GPLv2+ |
Website | Release Thread @ DCEmulation |
Source Repository | Binaries with Source Code |
Doom for Dreamcast is a source port created by Joseph Fenton that was based on ADoomPPC, which was an Amiga port of ADoom.
Features[edit]
- Mouse, keyboard, and joypad controls.
- Force-feedback (Jump Pack).
- Stats on the VMU LCD.
- Load/save options and games from/to VMU.
- Load up to four DeHackEd patches and patch WAD files per game. (No Boom support)
- NTSC, PAL, and VGA support.
- MIDI/MUS music, and stereo sound effects.
- Latest Doom shareware (v1.9).
Network[edit]
Network support allows play against up to three other players across the Internet. On the Dreamcast, the Dreamcast Broadband Adapter and Modem Adapter is required to utilize networking. The read-me file describes how to set up the network options.
Downloads[edit]
Stable[edit]
- v1.1.5 - SBI w/Source - 2009-07-25
- v1.1.6 - Plain Files - 2009-09-04
- v1.1.6 - SBI w/Source - 2009-09-04
- v1.2 - Plain Files - 2010-07-29
- v1.2 - SBI w/Source - 2010-07-29
- v1.4 - Plain Files - 2011-02-27
- v1.4 - SBI w/Source - 2011-02-27
Beta[edit]
- v1.5b1 - Plain Files w/Source - 2011-04-23
See also[edit]
External links[edit]
Source code genealogy | ||
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Based on | Name | Base for |
ADoomPPC | Doom for Dreamcast | None |