Doom for the DC
From DoomWiki.org
Doom for Dreamcast | |
Codebase | ADoomPPC |
---|---|
Developer(s) | Joseph Fenton |
Latest release | 1.4 (2011-02-27, 13 years ago) |
Target Platform | Sega Dreamcast |
License | GNU General Public License v2+ |
Website | Release Thread @ DCEmulation |
Source Repository | Binaries with Source Code |
Doom for Dreamcast is a source port created by Joseph Fenton that was based on ADoomPPC, which was an Amiga port of ADoom.
Features[edit]
- Mouse, keyboard, and joypad controls.
- Force-feedback (Jump Pack).
- Stats on the VMU LCD.
- Load/save options and games from/to VMU.
- Load up to four DeHackEd patches and patch WAD files per game. (No Boom support)
- NTSC, PAL, and VGA support.
- MIDI/MUS music, and stereo sound effects.
- Latest Doom shareware (v1.9).
Network[edit]
Network support allows play against up to three other players across the Internet. On the Dreamcast, the Dreamcast Broadband Adapter and Modem Adapter is required to utilize networking. The read-me file describes how to set up the network options.
Other ports[edit]
While now an older Doom source port in comparison to Doom for Dreamcast, nxDoom has some configuration options some may find useful, and support for tracker music formats (IT, MOD, and XM).
Downloads[edit]
Stable[edit]
- v1.4 - Plain Files - 2011-02-27
- v1.4 - SBI w/Source - 2011-02-27
- v1.2 - Plain Files - 2010-07-29
- v1.2 - SBI w/Source - 2010-07-29
- v1.1.6 - Plain Files - 2009-09-04
- v1.1.6 - SBI w/Source - 2009-09-04
- v1.1.5 - SBI w/Source - 2009-07-25
Beta[edit]
- v1.5b1 - Plain Files w/Source - 2011-04-23
External links[edit]
Source code genealogy | ||
---|---|---|
Based on | Name | Base for |
ADoomPPC | Doom for Dreamcast | None |