Doom the Way id Did
From DoomWiki.org
Doom the Way id Did | |
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Authors | Various |
Port | Vanilla Doom |
IWAD | Doom |
Year | 2011 |
Link | Doomworld/idgames |
This mod received one of the 2012 Cacowards on Doomworld! |
Doom the Way id Did is a 2011 megawad for Doom containing 27 new levels designed to mimic the mapping style of Sandy Petersen, John Romero and Tom Hall. The project was founded by Jason Root (Hellbent) as a community project and later led by a core group consisting of Jacob Zuchowski (ellmo), Sarah Mancuso (esselfortium), Xaser, Jeff Shark (Marnetmar), and Gus Knezevich (Alfonzo) who oversaw the map selection and finalization process. The project also features artwork by Kracov and an optional soundtrack by Mr. Freeze. It was dedicated to a friend of the creators, Mitchell Curtis Keesee (engineer), who unfortunately passed away at 23 in the midst of making maps for the project.
Doom the Way id Did's official development cycle lasted sixteen months (or forty-two months counting the very first incarnation of the project). The project was met with a warm reception upon its official release, which was intentionally scheduled on Doom's 18th anniversary. On February 2, 2012, a 1.1 update was released, bringing new art for the intermission maps, fixing a few map bugs and amending the credits list.
A sequel, Doom 2 the Way id Did, has been released; and an Ultimate Doom the Way id Did expansion has been released to the public in its "release candidate" state on December 2nd, 2018, and was later uploaded to the /idgames archive.
In addition to the Doom II sequel, three other spin-offs were released:
- Doom the Way id Did: The Lost Episodes — six episodes of maps submitted to Doom the Way id Did which did not make the final cut due to the extremely large amount of maps submitted to the project and quality concerns.
- PhobosDeimos Anomaly — twelve maps submitted to Doom the Way id Did by the late Callum Guy Oliver (phobosdeimos1).
- No End In Sight — four episodes of maps created by three Doom the Way id Did contributors, either new or modified from Doom the Way id Did maps.
Doom the Way id Did received one of the 2012 Cacowards.
Content[edit]
Built-in demos[edit]
This WAD features a full set of built-in demos. All three end with the player's death. All demos require Doom v1.9/Ultimate Doom v1.9 to view them. The demo levels are:
Demo | Level | Skill | Tics | Length |
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DEMO1 | E1M4: Treatment Plant | 4 | 2402 | 1:08.63 |
DEMO2 | E2M4: Mental Ward | 4 | 4169 | 1:59.11 |
DEMO3 | E3M2: City of Corpses | 4 | 5032 | 2:23.77 |
External links[edit]
- Official site (archived 🏛)
- Doom the Way id Did at Doomworld/idgames
- Doom the Way id Did at the Doom Speed Demo Archive
- Release thread on Doomworld forums
- Release thread on ZDoom forums
- Project thread on Doomworld forums
- Original thread on Doomworld forums
- Optional soundtrack
- Optional soundtrack (pre-MUS MIDIs)
- Optional soundtrack (pre-MUS MIDIs, old version)
- Review at ONEMANDOOM: WAD Reviews
The Way id Did series | |
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Doom | Doom the Way id Did • DtWiD: The Lost Episodes • Ultimate Doom the Way id Did |
Doom II | Doom 2 the Way id Did |
Spin-offs | |
Doom | PhobosDeimos Anomaly • No End In Sight |
Doom II | Doom 2 in Spain Only |
Music | .MID the Way id Did |