Doomworld Mega Project 2012


Doomworld Mega Project 2012
MAP02 in DMP2012MAP02 in DMP2012
Authors Various
Ports Limit-removing, Boom-compatible
Year 2012
Link Doomworld/idgames

Doomworld Mega Project 2012 (originally named just Doomworld Mega Project) is a collaborative megawad, containing 40 maps from 40 different mappers from the Doomworld forums. The project was started by TimeOfDeath on March 13, 2012,[1] the first version was released on December 16, 2012, and the final version was created on January 29, 2013.[2] The completed WAD was uploaded to the /idgames archive on March 1, 2013.[3]

The goal of the project was "to get as many mappers as possible to contribute to a single project". The project accepted "small-medium sized" maps for Doom II - any and all, regardless of engine used, theme, content, or quality. Only one map was allowed per person, and no new resources (except for music) were allowed. The maps in the final megawad are sorted by the source port used (except for MAP30, which is out of order).


Built-in demos[edit]

This WAD features three built-in demos. To view them, DEMO1 requires Doom v1.9 while the other two require a Boom-compatible v2.02 source port. The demo levels are:

Demo Level Skill Tics Length
DEMO1 MAP02: Daemonum Malum 4 1393 0:39.80
DEMO2 MAP14: Mountain of the Doom God 4 1660 0:47.43
DEMO3 MAP16: Abraxas 4 1879 0:53.69

External links[edit]


  1. TimeOfDeath (13 March 2012). "Doomworld Mega Project - /idgames link is up." Doomworld forums. Retrieved 14 June 2018.
  2. TimeOfDeath (29 January 2013). "Doomworld Mega Project - Final Version E." Doomworld forums. Retrieved 14 June 2018.
  3. TimeOfDeath (6 March 2013). "/idgames link." Doomworld forums. Retrieved 2 July 2018.