Dylan Cuthbert

From DoomWiki.org

Dylan Cuthbert is a video game programmer and designer who was involved in the Doom community in 1994. One of his main activities was assisting his Argonaut Games coworker Colin Reed in porting BSP 1.1x to DJGPP so that it ran as a 32-bit process. Dylan became widely recognized after working on the Super FX project for Nintendo and doing programming work on Star Fox. He is the founder of Q-Games.